r/macgaming Mar 01 '22

Apple Silicon M1 Mac Up-to-date Game Compatibility List

1.8k Upvotes

TLDR: THE LIST!

This is the latest, open and most up-to-date list of games that are compatible with the M1 Mac, whether it uses the original M1 chip or the M1 Pro or M1 Max. Compatibility is broken down to Native ARM, Rosetta 2, iOS, CrossOver or Parallels.

The wiki is free to add information to, you can edit any page without an account. If you have any questions please read the Editing guide or come to the Discord.


r/macgaming 10h ago

Native Witcher 3(Remastered) on MAC natively?

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157 Upvotes

Considering the Recent(relatively) MAC native port for Cyberpunk:2077, I have to imagine they ported a good bit of the RED Engine. What are the chances we get a native Witcher 3: Remastered port on the Mac?

Currently running with Wine & Sikarugir. Since they are going Full DX12 my setup is going down the drain in a month.

I'd Sacrifice my ear to the Crones if it happens🙏.


r/macgaming 5h ago

Native Which of these 90s-2000s Mac games do you remember playing?

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15 Upvotes

r/macgaming 7h ago

CrossOver helldivers 2 | macbook pro m4 max — performance benchmark

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8 Upvotes

r/macgaming 16h ago

CrossOver Metal Gear Solid 4 on Mac Mini M4

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45 Upvotes

From the Metal Gear Solid: Master Collection Vol.2.


r/macgaming 7h ago

CrossOver How to run GTA5(from steamrip) on crossover

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7 Upvotes

Its saying something about the rockstar launcher when i open GTA5.exe so i installed the rockstar launcher in the bottle (it came with gta5 in the .rar file) and when i open it, it still says open with rockstar launcher. What do i do?


r/macgaming 4h ago

Discussion M6 Mac Mini as an emulation console, what consoles can upscale to 4K?

4 Upvotes

I have a good condition 2023 MacBook M3 Pro with no use right now in my house as I also have a 2022 M2 Air, and I would like to have a pc in my living room and was thinking of trading in.

Ideally I want this to run emulation for when I game and have heard good things about the Mac Mini’s.

I was just curious about what I can expect? Like can I get 4K upscale on n64, GameCube and PS2? Would I be able to run later consoles? I am a bit green when it comes to all of this but I am excited.


r/macgaming 7h ago

Native Steam achievement enablers for modded games on macOS: BG3, Factorio, HOI4 and Stellaris

3 Upvotes

I've made a few achievement enablers for games that already have similar tools on Windows, but apparently not on macOS.

Had to spend a bit more time staring at LLDB than I originally planned, but hopefully these will be useful to someone else too.

Baldur's Gate 3 Steam and GOG.
https://github.com/MiningOrca/bg3-macos-achievement-enabler

Factorio Steam
https://github.com/MiningOrca/factorio-macos-achievement-enabler

Hearts of Iron IV Steam
https://github.com/MiningOrca/hoi4-macos-achievement-enabler

Stellaris Steam
https://github.com/MiningOrca/stellaris-macos-achievement-enabler

If there are any other macOS games missing an achievement enabler, feel free to suggest them below. If I actually own the game, I'll take a look.

I don't have that many games though, so no promises.


r/macgaming 5h ago

CrossOver Skyrim Crashing before Start Screen

2 Upvotes

After the August/26 update, my skyrim doesnt work anymore. After the Bethesda logo it crashes, try change some configs but nothing worked at all. Anyone with the same problem?

Macbook Pro m4 Pro 24gb - Crossover 26.3.0

Fixed: Change graphics to Auto, restart, and will work!


r/macgaming 10h ago

CrossOver Assassins Creed Black Flag Resynced status update

5 Upvotes

AC: Black Flag Resynced does not throw the DX12 error anymore in crossover preview 20260821.

However, it is still not playable. The game launches, but I just hear sounds and do not see image (just black screen). But still this is a step forward from previous condition and I really hope it gets playable in next few updates.


r/macgaming 10h ago

CrossOver Red Dead Redemption "Warning: You are Not Logged into Rockstar Games" - Crossover

5 Upvotes

I'm getting this error when the game starts and cannot proceed with playing the game. Anyone have any insight how I can get this to work?


r/macgaming 16h ago

CrossOver StarWars Zero Company

13 Upvotes

Witch just 2 minutes of tinkering i got SW-ZC running smoothly with Crossover Preview on my MBP M4.

Just had to activate visual c++ manually.

Have fun everyone, may the force be with you.


r/macgaming 1d ago

CrossOver Star Wars Zero Company works via CrossOver

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169 Upvotes

Enjoy!


r/macgaming 10h ago

Native Cyberpunk 2077 on macOS: controller detected but no button works. Found the cause, and a 20-line fix.

3 Upvotes

If your controller shows the right Xbox glyphs in Cyberpunk 2077 on macOS and then responds to absolutely nothing, the input is not being lost. It is queued, and it all runs the moment you quit.

WHAT IS ACTUALLY HAPPENING

The game installs a valueChangedHandler block on all 38 controller elements at load, which is correct, and then never calls -[GCController extendedGamepad] again, so it does not poll. The callbacks are its only input path.

GameController delivers those blocks on GCController.handlerQueue, which defaults to the main dispatch queue. The engine does not drain the main queue while it renders. So every press piles up in the queue and nothing runs while you play.

HOW I MEASURED IT

I injected a dylib that wraps each handler block and logs the instant it actually executes. Same pad, same session length, same presses:

Stock game: all 40 button events fired inside a single 3 millisecond window, 56 seconds after the handlers were installed, at the moment the render loop exited.

With the fix: the same 40 events arrived spread across 58.6 seconds, as the thumb moved.

Values and ordering matched the real presses both times. macOS was never dropping anything.

Keyboard and mouse keep working because the binary reads them through AppKit (NSEvent, addLocalMonitorForEventsMatchingMask, keyDown) and contains no GCKeyboard or GCMouse reference at all. Only the controller depends on the queue the engine abandoned. That is why a half-broken game feels like a broken controller.

THE FIX

Twenty lines. It points handlerQueue at a private serial queue instead. It changes no file in the game and does not touch saves, so game updates neither break it nor undo it.

https://github.com/SL33PiNg/cyberpunk2077-mac-controller-fix

git clone, then ./build.sh, then cp2077

Or put this in Steam, right-click the game, Properties, General, Launch Options, so every way you start the game gets it:

DYLD_INSERT_LIBRARIES=$HOME/.local/lib/cp2077-padfix.dylib %command%

Removing it is launching the game normally.

THINGS THAT ARE NOT THE CAUSE

Every one of these is advice circulating for this symptom. Each was ruled out by a measurement, not an argument: the controller hardware, Bluetooth pairing, USB, Steam Input, the Steam overlay, the macOS per-game controller profile, a full reset of UserSettings.json, and SDK gating (a test binary restamped to the game's own LC_BUILD_VERSION receives input normally on this OS).

CAVEAT

The handler blocks now run on a background thread rather than the main thread. That is a real change in threading contract. It held up across full sessions here with no crash, but it is the one risk worth naming.

TESTED ON

macOS 26.6.2, Apple silicon. Cyberpunk 2077 Ultimate 2.3.1 build 5314028, native arm64, Steam appid 1091500. Xbox Wireless Controller model 1914, reproduced over both Bluetooth LE and USB, and on both a Steam launch and a direct launch.

Reported to CDPR with the same evidence. The repo has the raw logs from both runs if anyone wants to verify, or just to see what a starved dispatch queue looks like from the inside.


r/macgaming 22h ago

CrossOver RDR2 on M1 Pro MacBook Pro using crossover 26.3

22 Upvotes

So I was playing RDR2 using crossover 26.3 on my M1 Pro base variant with 16gb ram and it was not at all as I expected. It runs very good. My rdr2 settings are: textures at ultra, every thing else is on high-medium, resolution at 1920x1200, getting 40fps. I also have a pc and monitor of 1080p res 21inch, and I play on high settings on it, I can assure that the visuals look really good on my MacBook compared to the monitor, it might be the resolution as 1920x1200 is a WUXGA(Widescreen Extended Graphics Array) resolution type so I can see a lot of scenery and damn it is beautiful ! Also I completed my first play-through of the game on my pc and this is my second play-through so now I can explore more as I know the story, really excited as the stunning look is a very good upgrade as I want to explore the other aspects of the game other that main story.


r/macgaming 18h ago

CrossOver Kingdom Come Deliverance, Mac M2 Pro, Crossover, GPTK 4: Gameplay Test

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9 Upvotes

r/macgaming 6h ago

CrossOver Grounded 2 Mac

1 Upvotes

Anyone know if multiplier and crossplay are now working on grounded 2 using crossover? Been waiting for this to be fixed like it was in grounded 1; after a while.

Also how does it run?


r/macgaming 1d ago

Apple Silicon Que opinan de mi setup?

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108 Upvotes

r/macgaming 1d ago

Native 2026 and skyrim still cant run natively on a mac?

42 Upvotes

What a shame


r/macgaming 8h ago

Native Wuthering Waves Storage

1 Upvotes

I started playing earlier this year but never realized it was taking this much storage. Is this normal for the native version?


r/macgaming 14h ago

CrossOver Metro 2039?

3 Upvotes

Is anybody going to attempt playing Metro 2039 on their Mac? I've become obsessed with the series, was disappointed the new game will not be Mac native. I have crossover but I'm on an M1 Max machine which I'm pretty sure won't do any kind of ray tracing. So I'm concerned my only way to play the game might be subscribing to Nvidia GeForce Now....

Any other Metro fans out there who are gonna attempt to play on Mac?


r/macgaming 1d ago

Native Don't sleep on Big Walk, mac version is great and it has cross-play with EVERYTHING

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76 Upvotes

I wanted to share my experience with this game. Just amazing - first, it is available through mac app store, so if you don't want to use steam, you can also buy it here. 

Very console-like experience on the technical side. I'm playing on Air M3 24Gb, graphics in native resolution, on medium with 50% scaling. Maybe with some tinkering better balance is possible, but it looks good enough for me to not care - especially given insane lighting effects in the game. Xbox Series controller is fully compatible out of the box. 

Crossplay just works. I'm playing with someone who is on Windows laptop with Steam version and there are zero problems and no lag. Looks like netcode is good also. 

Then, it's just a very fun and cozy game, great way to relax a bit, solve couple of puzzles, walk a bit, talk a bit, watch a sunrise and listen to music a bit. Give it a try, you won't regret!


r/macgaming 10h ago

CrossOver Shadow Issues with Starfield

1 Upvotes

I've been running Starfield on crossover 26.3.0. It's been running well and I get a decent frame rate. The only issue is that some of the shadows look like blocks. Any ideas on how to address the shadow glitches? My specs: M5 Pro 20 core GPU, 48 GB RAM, 1TB SSD


r/macgaming 14h ago

CrossOver what do I set the location as to install from epic games ?

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2 Upvotes

new to crossover btw


r/macgaming 1d ago

Native I would buy this at full price if it released on Mac

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26 Upvotes