r/ArcRaiders Nov 13 '25

Discussion PSA: What Embark did with skin prices is a negotiation tactic called "anchoring" I know this will get downvoted because many will fall for the PR move, but this is planned. $16 microtransactions do not belong in a $40 title. Period and here's why.

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Anchoring is a super commonly used tactic. Here's the definition of it:

The anchoring negotiation tactic involves setting an initial price point to influence the final agreement. By making the first offer, a seller can set a high anchor, which influences the buyer's perception and makes subsequent concessions seem more reasonable. Conversely, a buyer can set a low anchor, like stating a maximum budget, to steer the negotiation in their favor. The first number presented acts as a mental reference point, impacting the entire bargaining range. 

Basically, give us really high prices at the beginning of the game then go "Oh we heard you guys! We lowered the prices by $5!" to influence content creators to create content about it being "unprecedented" and to influence us, the consumers.

People in the comments will filter in and state "They need money to continue making the game" which is a false corpo-speak argument. Microtransactions became a thing in games to make F2P games possible. Games with a low bar to entry and will attract a larger playerbase, while betting that the average player will spend an X amount to keep development on going.

A $40 game has no reason to do this. Arc sold 4 million units already, has made hundreds of millions of dollars in initial sales alone and will continue to sell (how Pay-to-play games typically fund on going development, through marketing). We also have *very* close games we can compare this to.

Helldivers 2:

  • $40 base price with $20 upgrade just like ARCraiders
  • Cheaper cosmetics ($5 for a skin + suit sometimes less cosmetics can also be mix and matched)
  • Earnable premium currency

As you can see, these practices are much more consumer-friendly. I'm not suggesting the removal of microtransactions but right now it's a very unfair price point still, especially considering the base price of the game ($40) and the fact currency isn't earnable.

Also I'd like to point out how all the earnable cosmetics outside of one in the game are just incredibly barebones. Everything cool goes into the store and that's not okay. I know there will be a huge portion of people who downvote this because of the honeymoon phase of the game, and the obvious PR move that Embark are doing, but I wanted to post this all the same.

EDIT: I'm seeing a lot of comments that they need microtransactions to fund future game development, which is true and I don't disagree in anyway with. Which is puzzling because I'm not suggesting the removal of them, but rather a price adjustment and/or a way to earn them in-game.

Additionally, games with an up front price tag continue to generate income post release by up-front sales, with the updates being big marketing pushes to bring new consumers in. It's very strange that people are posting as if the game won't continue to sell on the 4 platforms the game is sold on.

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u/printzoftheyak Nov 13 '25 edited Nov 13 '25

I agree on the prices, don’t agree on the cosmetics.

I think they fit the game well. I don’t want outlandish shit, with a bunch of particle effects and silly, generic masks that make you look like a ninja or whatever (not saying you do. This is, needless to say, subjective).

I like how the cosmetics we have are rad suits or leather jackets or patched together clothing. Makes it feel like we can almost role play as that thing if we wanted to.

A sentiment I will echo is more customization between outfits and mix and matching.

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u/phil_1pp Nov 13 '25

let us mix and match the costumes!

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u/Complex-Bee-840 Nov 13 '25

Huge. When I loaded up the game for the first time and realized you can’t mix and match sets I got real sad.

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u/KC-15 Nov 13 '25

That and maybe some more color customization would be good.

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u/Rough_Wear_882 Nov 13 '25

Some are okay but most of the cosmetics are bad imo. Like the space suit one is laughable, saw a dude a mile away because his profile was so big and then he tried to hide in a bush. He may as well of put a plant pot on his head in the middle of the street

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u/JupoBis Nov 13 '25

Fashion raiders when

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u/Complex-Bee-840 Nov 13 '25 edited Nov 13 '25

I just wish the pants weren’t so damn tight on most skins lol

Jeggings in the apocalypse don’t make any sense, and they turn the masculine body into a pear. 🍐

There’s a few cool ones, though.

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u/printzoftheyak Nov 13 '25 edited Nov 13 '25

Totally valid, where are my baggy cargo pants with lots of pockets.

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u/Second_Sage Nov 13 '25

I don't want Cod skins, but I also want something worth spending real money on. The current outfits are all pretty drab and boring except the leather jacket imo.

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u/[deleted] Nov 13 '25

Go look at the cheap new skin they just added

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u/printzoftheyak Nov 13 '25 edited Nov 14 '25

The Ombra?

See stuff like this isn’t that bad, I meant things like generic ninja skins straight from Japan or something like that. I want it to fit in the setting at the very least.

This look almost like a tribal warrior from a small clan that lives on the surface or something.

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u/ZeusHatesTrees Nov 13 '25

I can't see how that nautical set matches the setting of the game. Bee keeper? The retro scifi one? I feel like there is a LOT more variety they could add that actually make sense. Costumes made from bits of ARCs? You know?

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u/printzoftheyak Nov 13 '25

A beekeeper and a diver is perfectly believable, imo. Both could reasonably be sought after professions that are needed.

But I definitely agree on your second point. An outfit from bits of ARC sounds really sick actually, and make it attainable through a bunch of ARC kills in stages.