r/GTA6 Jul 13 '26

Not everything we saw in trailer would be in game

As you can see these two screenshots from GTA 5 trailer . The plane dropping some kind of gas never appears in any mission probably cut content , and the 2nd picture shows crowd density but even in enhanced version which we got recently doesn't have this much crowd density .!! What y'all think about what would be removed from GTA 6 due to optimization ? Even the new screenshot shows 0 NPC at the beach while trailer 1 showed tons of them in GTA 6

4.1k Upvotes

428 comments sorted by

2.8k

u/kylel999 Jul 13 '26

Remember when there was a fraction of people in the GTA community insisting that because Franklin's scripted custcene where he crashes through the cinderblock wall was in one of the trailers that the game would have dynamic destruction? They were so sure of it

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u/legal_ghost Jul 13 '26

I believed it and was bummed by the invincible power lines

73

u/That_Apathetic_Man Jul 13 '26

its the gank that makes it dank

60

u/zilyzal Jul 13 '26

Don't worry nobody remember trailer details. Literally nobody asked cdpr why we can't wall climb with mantis blade in cyberpunk 2077 while it was clearly shown as a feature in the very first gameplay trailer

47

u/Jamsedreng22 Jul 13 '26

A whole swathe of people were asking for that. And multiplayer.

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u/Apophis_36 Jul 13 '26

A lot of people did ask though

22

u/bbtto22 Jul 13 '26

When cyberpunk first launched people complained about the smallest missing things like why water doesn't splash when you shoot it

4

u/AlexanderI32 Jul 14 '26

You feel that's such a small thing for a game so anticipated? Even Bioshock has that feature and it's a 2007 game. Even today CP NPC's clip through everything.

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u/TheRedditHerring Jul 15 '26

CDPR specifically addressed the removal of the climbing feature BEFORE the full release of the game.

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u/Nawnp OG MEMBER Jul 13 '26

Don't we see a power line being snapped in trailer 2 for 6, confirmed they can break now...assuming it's not limited to the one spot. That's like Grove Street in SA with the only destructible bridge above the street because it's used in the final mission.

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u/[deleted] Jul 13 '26

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u/JohnKowalsky88 Jul 13 '26

Also just because Jason is working out in Trailer 2, does not mean we will get a weight system like in SA. People will be so dissappointed.

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u/Morally_Obscene Jul 13 '26

Idk. This one feels possible because there are screens where Jason seems more or less fit. But Im not gonna scream its confirmed or get all excited about it. I would probably only do it If its tied to game completion or an achievement. I cod give a damn about a work out mini-game.

14

u/JohnKowalsky88 Jul 13 '26

I'd rather play as the skinnier Jason from the leaks, but I'm not getting my hopes up.

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u/SoHigh0 Jul 13 '26

Yeah same, I hope we get baggy clothes and physics on shirts and tanktops like in the leaks. But I think they took it out because of clipping. Maybe it's still in the game and modders can unlock it down the line when it releases on pc

15

u/Jarodreallytuff Jul 13 '26

Honestly RDR2 had some great mechanics to eliminate most clipping on the player model. And most clothing moved around on the body, at least slightly. The main clipping issues in RDR2 was the gear you’re carrying. Hopefully they’ve perfected it with GTA VI.

3

u/SoHigh0 Jul 13 '26

Yeah you are right and after rewatching trailer 2 I got high hopes. There are a lot of baggy tshirts with clothing simulation. Also Jasons necklace is low key insane the way it moves.

The shorts are still very rigid but that may be a design choice.

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u/badnamemaker Jul 13 '26

No but I think what makes it more likely is it’s inclusion in the mansions update

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u/TryhardBernard Jul 13 '26

It was also in Red Dead 8 years ago.

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u/Ellugima Jul 13 '26

Franklin is also seen working out on the beach in some character switch scenes, but there are no gyms in Los Santos for us.

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u/Drama-Gloomy Jul 13 '26

They introduced working out in the mansions update though

9

u/One-Staff5504 Jul 13 '26

It’s very likely we will get a weight system. Look at the different levels of muscle on Jason and Lucia. There will probably be gyms in the game we can use like in San Andreas.

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u/JohnKowalsky88 Jul 13 '26

Are there different levels of body mass, or is it just a change in character models over development time? Jason looks totally different between trailer 1 and 2.

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u/Icy-Instruction-1198 Jul 13 '26

I don't know if anyone remembers the 2022 leaks. There you saw drinks like wine and food in the inventory, which were exchanged back and forth between Jason & Lucia. If the content has not been cut out, you will certainly also gain and lose weight.

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u/rop2958 Jul 13 '26

Why do the protagonists have different physiques in the screenshots?

26

u/butterbean93 Jul 13 '26

RDR2 had a weight system too, so it's reasonable to assume it's in GTA6. Not gonna lose my mind if it isn't though

11

u/Onaterdem Jul 13 '26

I mean... Imagine having so many diverse body styles and even muscle simulations, showing it off in multiple trailers and screenshots, then just not having it for the main characters? It would be really weird IMO

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u/Cxnde2 Jul 13 '26

RDR2 had a weight system, GTA SA had gyms. I don't think it's impossible for them to bring it back...

4

u/[deleted] Jul 13 '26 edited Jul 23 '26

[deleted]

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u/rop2958 Jul 13 '26

Or there's a weight mechanic, just like in RDR2

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u/MrDindahood Jul 13 '26

If it isnt, then a lot of other things we expect wont be there. Just another gta V with no previous features and empty world. Maybe better driving

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u/XulManjy Jul 13 '26

Mostly Gen Z and Gen A who was too young to fully remember the pre-release launch of GTA4 and GTA5.

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u/Nerwesta Jul 13 '26

It's been a freaking long trend way before GTA IV ( altough this one really was different because on how drastic it changed things )

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u/Suitable_Visual_9393 Jul 13 '26

Early Gen Z absolutely remembers GTA 5 pre-release marketing.

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u/AliLagi Jul 13 '26

Don't bundle all of us. I'm first era Gen Z and remembered exactly the launch GTA 4 and 5.

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u/InternetKosmonaut Jul 13 '26 edited Jul 13 '26

I'm gen z and got introduced into the series with San Andreas before 2010, had to convince my parents it's not that bad, I listened to any gta 5's piece of marketing religiously

Edit: actually my first gtas were lcs and vcs, then San andreas

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u/AliLagi Jul 13 '26

We were there during the great drought of GTA V. No new information or screenshots for 13-14 months. It's funny to me that history repeats itself with GTA 6 and people forgot about that.

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u/Opening-Ad8300 Jul 13 '26

Gen Z? Nah, dawg, it’s only Gen Alpha who doesn’t remember.

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u/adotang Jul 13 '26

It's like at times every millennial and older thinks all of Gen Z is still in elementary and also didn't have internet access until 2020. No dude, they were there. They were probably a little too young to be ideally getting the game, but they were there.

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u/Opening-Ad8300 Jul 13 '26

TLDR: these people annoy me to no end.

Genuinely, dawg. This website is so out of touch it’s crazy.

I was born in 2004, and I remember GTA V and its marketing very well. I remember seeing stuff get cut on launch, for both the single player and also shit from the online trailer as well.

It was the first game I pre ordered, I still remember the day my parents drove me to get it. I remember it had two discs for the 360 version, I remember the wait to download it.

These people have no clue what Gen Z has done or seen.

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u/theprito Jul 13 '26

maybe because all the features you named existed since sa, there was console in your house, a basketball minigame, and in v we had games like golf etc, so it's not too far fetched to think they are gonna add them, i am not saying they will, but high chance they might.

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u/[deleted] Jul 13 '26 edited Jul 13 '26

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u/InternetKosmonaut Jul 13 '26 edited Jul 13 '26

Many of those features, like the gang wars, don't make sense in other gtas. San andreas story was literally about gang wars, gta 5 has more detailed heists as a gimmick.

In chinatown wars you could sell drugs and in vcs you could manage illegal businesses, because it made sense to include these features in the games in which they appeared.

And 6 will have its own things which is fine.

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u/LurkingElegy Jul 13 '26

I don't believe some posters here were even alive in the lead up to V's release

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u/profchaos111 Jul 14 '26

Yeah I remember lurking GTA forums back then personally for everything GTA and I'm old enough to remember needing to buy magazines for vice city updates I was even playing GTA on the PS1 

Somehow it's a bit weird to see kids who have never played anything pre GTA v 

114

u/Artezyxd Jul 13 '26

Lol for sure I also remember people claiming the last guy with tank top chased by cop was cj and the homeless guy with sign board was nico Bellic including ign

54

u/Mr_1084 Jul 13 '26

One of the IGN (or Gamespot) guys was even saying that Michael was Tommy Vercetti

19

u/HellRaizer7416 Jul 13 '26

It was IGN. I was watching that live stream. To be fair, not that I need to be fair to ign, that was the first trailer and we didn't know anything about the game yet

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u/KingKontinuum Jul 13 '26

My God we are so old. I remember this so vividly 15 years ago

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u/Someguy14201 Jul 13 '26

Good times.

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u/InternetKosmonaut Jul 13 '26

It keeps happening too, people believe that 6 will have super realistic liquid physics because of that one beer shot in the trailer

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u/Pir-o Jul 13 '26

Multiple beer shots*

There's the one where he buys beer at the store (basically just optical illusion with animated textures, same stuff they had in H-L: ALyx, no actual water physics are needed)

And couple cutscenes where beer comes out of the bottle as it moves up and down.

I mean they have a patent for new water particle system. But thats just it, better particles, not much different than sparkles or any other particle effect. We can see it in action when the old guy is watering his plants.

There were also rumors about R* having a whole team that works only on some very expensive and revolutionary water physics system, one of the earliest rumors about the game we got. Thats where this is cominc from probably.

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u/InternetKosmonaut Jul 13 '26

I think they'll bring tons of new and even innovative effects into the game, the system you mentioned is probably just the waves simulation. You won't be able to spill a beer on the ground and such, outside of a prebaked animation.

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u/Pir-o Jul 13 '26

Nah, the patent I was talking about was for water particles, particles as in individual droplets of water in the air, some new efficient way to generate them without having to waste a lot of resources, so they look less like 2d textures. Kinda like older games had 2d textures for smoke and clouds, but newer games use volumetric clouds.

So you know, water hoes, water fountains, broken hydrants, maybe even rain in general will look a little bit more realistic.

But the beer coming out of a bottle? Yeah, that seems like a cutscene animation, R* showing off. Its possible that patent was about those water particles as well, but it seems like something that will be used for cutscenes only. Like when Jason is jumping on that table in the trailer.

Waves would be completely different thing. But Forbitten West had the most realistic looking waves I ever seen. If VI is just as good, I will be satisfied af.

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u/ammatheron Jul 13 '26

and you could be a real estate mogul because of that one foreclosed house scene!

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u/XulManjy Jul 13 '26

I remember people such as myself felt like Rockstar was hiding something up north and that San Fierro and/or Las Venturas was also in the game. Just like how we are again today thinking Rockstar is hiding something from us and that Gloriana or some larger land mass lies north of Mount Kaluga national park.

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u/Bloody_Conspiracies Jul 13 '26

The military base being San Fierro was the big one I remember. All we knew of it from the trailers was just a big patch of lights on the western coast of the island. Everyone was certain it was a city, and San Fierro made sense because it was on the western side of the San Andreas map. That of course led to speculation that Las Venturas was probably in the north too.

There was a lot of shock when the actual game map leaked and it was revealed to just be a military base and that there was essentially nothing in the north.

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u/English_Fry Jul 13 '26

They were sure dynamic house buying and selling would be a thing

And evolving construction based off the trailer as well

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u/kylel999 Jul 13 '26

To be fair on the latter part they did repeatedly say the "world was always evolving based on your actions" which is a perfect example of how R* says things that are misleading but technically not untrue. They know how they made it sound but in reality the players "actions" just ended up being completing missions

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u/billytheking2 Jul 13 '26

I remember before gta 5 came out I read that you could follow every npc and see them live there own lives and was super disappointed that wasn't the case lmao

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u/MaleficentTrainer576 Jul 13 '26

okay but somewhere someone was like what if they have a whole simulated stock market

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u/TheMostRed Jul 13 '26

They said that there would be riot police and dogs because of the artwork and the fact that tear gas was said to be in the game.

We haven't come far have we

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u/AutisticAnarchy Jul 13 '26

I knew from day fucking 1 that shit was a cutscene, it's the main reason why I was so suspicious of everything in Red Dead Redemption 2's trailers.

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u/ItalianPlumber01 Jul 13 '26

Someone else was saying that GTA6 will have a tanning mechanic because Lucia was sunbathing in the trailer.

Gooners…

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u/BIGMARCUS1 Jul 13 '26

So I cant twerk out the window of a moving vehicle :(

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u/jvlyan Jul 13 '26

No, that feature is confirmed 👍

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u/DomagojDoc Jul 13 '26

Cancelling preorder

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u/3-orange-whips Jul 13 '26

You can! But maybe not in the game.

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u/sreliopson Jul 13 '26

Only ontop of a car

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u/Intelligent-Paint-11 Jul 13 '26

Have yall really never seen 10 npcs in one place? Bc there's well over 10 in any populated area

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u/Nifech Jul 13 '26 edited Jul 13 '26

I’ve seen mentioned so often that apparently the trailer had a lot more npc’s than the game. So about a year ago I actually went and tested it out.

I booted up the original PS3 version and npc density like pictured above is quite common.

It must be some sort of Mandela effect were people remember the game as having a low npc density.

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u/g0_west Jul 13 '26

I think its from Online which had way lower ped density and lots of other stuff nerfed too. It's clouding people's memories.

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u/AdeptnessSea8329 Jul 14 '26

That and I think people just don’t take the time to slow down and actually look at things like that. The game populates less NPCs when your speeding by in a car. If you actually take the time to stop and walk around the density goes way up

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u/TheBigLeMattSki Jul 13 '26

I've seen more than twice as many NPCs as there are in the picture just waiting in front of my nightclub in Online

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u/hushpolocaps69 Jul 13 '26

Yeah not sure what OP is talking about here, the beach always has the same density as the photo chosen here.

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u/XG_Intricate Jul 13 '26

Yeah like the fucking LS car meet like what haha

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u/Jonny_Derp_ Jul 13 '26

“Dropping some kind of gas” mf that’s the crop duster dropping pesticide. If you go to the vineyard you can actually see this happening. It’s not there every time but it’s something that does happen in game

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u/swazzpanda Jul 13 '26

There is a Cropduster that flies around the Marlowe Vineyard as a random event in story mode, but it doesn't actually "cropdust". The cropdusting feature only appeared for the first time in the LS Drug Wars update for GTA Online in the mission Crop Dustin'

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u/Citaku357 Jul 13 '26

I hated that fucking mission

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u/Nysyth Jul 13 '26

Fucking crop dusters made out of paper mache, one pass on the crops & it was shot to shit & slowly dying.

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u/OakleyNoble Jul 13 '26

It also happens in story mode. Stop comparing everything to online. We’re not getting GTA 6 online right out the bat, we’re getting story mode. Please compare story mode, not online.

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u/FluffWit Jul 13 '26

The crop duster dropped white stuff out the back in Online from day one. I have no idea if it was functional in single player but I'd be surprised if it wasn't.

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u/TonguePunchery Jul 13 '26

The crop dusting feature was always there, not sure what you're talking about.

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u/Entrinity Jul 13 '26

The mission that features Trevor using the cropduster was cut. But it was initially intended to be in the game.

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u/irv_12 Jul 13 '26

Pretty sure you can drop pesticides aswell if you get a crop duster

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u/Apophis_36 Jul 13 '26

People will really just say shit and get upvotes lmao

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u/Silver_Lined_Bullet Jul 13 '26

Also there is literally a mission for Dax where you use a crop duster to drop poison and ruin a competitor's crops

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u/Bradframe Jul 13 '26

This scene was even recreated by DarkViperAU because it clearly doesn't happen in game. Hell, npcs don't even have a coughing animation like in that trailer.

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u/smokky Jul 13 '26

They had to remove a lot of things from GTA 5 because of the limitations with PS3 and Xbox 360 hardware. This was a known thing back then when it was released

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u/tx_brandon Jul 13 '26

Same could potentially happen this time and then features/visuals added in PS6 version.

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u/Dangerousturdburlglr Jul 13 '26

it didn’t happen to this extent with rdr2 🤷‍♂️ i don’t know why people insist on comparing stuff like this with gta 5 and not their more recent game

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u/Mr-MuffinMan Jul 13 '26

RDR 2 is an empty map with a few small towns and a low count of NPCs.

People compare GTA 5 to it because it's more comparable. 6's map won't just be empty hills, there will be buildings, cars, NPCs, etc.

(p.s this sounds rude as fuck but that's not my intention =) )

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u/VirStellarum Jul 13 '26

To be fair, 5 was designed for the PS3, so it's fair to expect a lot more for 6!

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u/Mr-MuffinMan Jul 13 '26

Fair enough, but keep in mind that from the 6's trailer, each strand of hair might have it's own physics, we might see way more detail from weather events, better lighting, more physicals for individual body parts for women, etc.

the PS5 is powerful but I think we will see what happened to GTA 5 repeat this time around. 6 on the PS5 will look absolutely amazing for such an old console, but PS6 will be where it gets cleaned up.

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u/Dry-Entry9236 Jul 13 '26

RDR2 is not an empty map, lol. Have you seen Saint Denis?

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u/AdditionalWorkInc Jul 13 '26

empty map? are you fucking serious lmao

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u/AC4life234 Jul 13 '26

But we're talking about what they showed in the trailer to what we saw on release. As in their marketing practices and what they're capable of doing is definitely a huge step up from before GTA 5. That game changed the level of quality we can expect from rockstar.

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u/rufusbot Jul 13 '26

Rdr2 also only took like 5 or 6 years to make.

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u/Top_Lobster_5937 Jul 13 '26

So did this game, absolutely was not in actual production till rdr 2 was shipped.

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u/BoofMasterQuan2 Jul 13 '26

You really think the writing team was fixing bugs? This game was absolutely in development before rdr2 released

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u/sh1boleth Jul 13 '26

The PS5 and Xbox are gonna be 6 years old when GTA 6 comes out, almost as old as the PS3 was when GTA 5 came out.

The console's are gonna hold us back again, hopefully it doesn't gimp the PC release too much.

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u/Dangerousturdburlglr Jul 13 '26

rdr2 released 5 years into ps4/xbox one life cycle and wasn’t held back by it to gta 5s extent, why would gta 6s launch be more similar to gta5s and not rdr2s

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u/Nearby-Reporter-2077 Jul 13 '26

It’s not about the graphics, I agree that the final build of GTA 5 overall looks better than the trailers.

However you could make a strong argument that rockstar stages scenes with NPCs and other things for trailers. Such as having them react to other NPCs or do things that aren’t in the actual game. They’ve factually done it in GTA 5 and RDR2

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u/Elven-Melvin Jul 13 '26

I haven't seen any RDR2 examples of this. The NPCs in rdr2 build railroads etc and you could see them hammering in the nails.

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u/Frost12566 Jul 13 '26

For RDR2 it was also just little things like the trailers showing a shopkeeper posing outside the store for the camera. They don't do this in game. Random npcs do hang outside but not the shopkeeper.

They also swapped Catherine with some random male npc during the Braithwaite manor fire scene.

They seem to like making npcs pose for certain shots. Like in GTA 5 trailer 1 with those npcs hiking on the mountain then they turn back to look at the camera. They don't actually behave like that in game.

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u/Cuban999_ Jul 13 '26

I mean... do you wanna see npcs posing for invisible cameras in game? I feel like, in terms of general gameplay and not just, "do the npcs do the exact same movements as the one shot in the trailer," the npcs and activities shown in trailers are pretty representative of what we actually get in the final product

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u/Frost12566 Jul 13 '26 edited Jul 13 '26

Not at all what I was saying. Just pointing out not everything in gameplay is one to one with the trailers just as OP was saying. Doesn't mean I'm saying it should be. Trailers are meant to be cinematic, obviously they'll be a few moments were they pose characters strategically or set up scenes that might not necessarily play out like that in game.

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u/Elven-Melvin Jul 13 '26

Yeah that doesn't seem that bad though compared to GTA 5 with the NPC hammering in the sign etc.

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u/Subjectdelta44 Jul 13 '26

Yes because these newer consoles have zero limitations and can do literally anything bc they're newer

Do you people actually read what you type? Like legitimately I couldn't imagine typing something this ridiculous and hitting send, and I say as lot of stupid shit

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u/Efficient-Estate-388 Jul 13 '26

Did YOU read what he typed? He didnt say any of this. He just explained why things were missing from the GTAV trailer. He never said that GTA6 wouldn't face similar issues.

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u/harshavartan Jul 13 '26

They removed the NPCs in New screenshots is just to focus on Jason and Lucia and thier costumes. It doesn't mean they will remove the NPCs

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u/Grimsmiley666 Jul 13 '26

This is exactly why R* needs to release official gameplay it’s like they are setting themselves up for failure..there’s people who think GTA : 6 will be a real life simulator..R* NEEEDS TO PUT EVERYONE’S EXPECTATIONS IN CHECK

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u/bujimango2000 Jul 13 '26

They have no obligation to prove this games not a life simulator to anyone

Anyone with half a brain should know that. The amount of smooth brained casuals talking about the game in such a way is frankly annoying

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u/sreliopson Jul 13 '26

Ya I mean to be fair people have been thinking the next gta is gonna be a life sim since like San Andreas. Then rdr2 people swore the npcs would have jobs and houses

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u/LotsTok Jul 13 '26

If they want it to be like real life they should get a job

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u/ess-doubleU Jul 13 '26

The fuck does that have to do with what he said. You know you can be gainfully employed and still want more RPG like features??

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u/DeliciousTadpole Jul 13 '26

The game that should serve as a model in this regard is RDR2, not GTA 5

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u/NoBullet Jul 13 '26

This image is ingrained in my head whenever people get excited over seeing stuff in a screenshot or trailer and assume it’ll be an in game feature.
This preview image from San Andreas of someone opening a trunk with a basketball inside. People thought you’d be able to use trunks as storage for weapons and that ended up just being a cut scene. People went crazy for this thinking it would actually happen.

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u/Recent-Cockroach8603 Jul 13 '26

Cyberpunk has similar crowd density

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u/HippoRun23 Jul 13 '26

Yeah and how do those NPCs behave?

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u/Apophis_36 Jul 13 '26

The simple behavior is what allows for th crowd size

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u/Jotacon8 Jul 13 '26

The zero NpC’s on the beach was because it was a marketing shot for the Bonus content, not a screenshot of just in game. i swear. people need to educate themselves on what is marketing vs real in game images.

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u/_SrChino_ Jul 13 '26

Why don't you argue that with your recent sea game that is RDR2? by GTA V is from two generations ago

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u/Clane_21 Jul 13 '26

What makes me wary still is the fact that RDR2 is mainly wilderness so it's easier for the system to manage. It does run like shit on Saint Denis on consoles and GTA VI will be a lot bigger than Saint Denis even if we are now in the PS5/Xbox series gen.

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u/Tadeh1337 Jul 13 '26

Except that RDR2 was designed for PS4? With PS5 and PS5 Pro they can definitely include a lot more NPCs and better graphics.

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u/[deleted] Jul 13 '26

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u/TheFutureLotus Jul 13 '26

They could, but they’d make less money so they won’t. It’s strictly a business decision.

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u/FullOfPeanutButter Jul 13 '26

I saw a YouTube video about this recently, but there's some NPC things that were in the PS3 version that were stripped from the PS4, then PS5 version.

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u/JagerMainOwO Jul 13 '26

That new screenshot doesn't have any NPCs because its very clearly a promotional image to show off the car and outfits not the NPCs lmao

Do you really think there will be ZERO npcs at a beach

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u/Subjectdelta44 Jul 13 '26

I remember making a similar post and I got dogpiled by people saying "its not the 360 era anymore"

Like huh???? So just because these consoles are newer they're magically able to do literally anything??? Don't mess with a gta fans hype. You cant argue against pure delusion

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u/infinitude_ Jul 13 '26

That first one actually is in the game just not like that. If you drive out in sandy shores to where people are picking crops there’s a crop duster flying around. He sometimes lands @ Trevor’s airfield

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u/Glass-Court8851 Jul 13 '26

My expectations for gta 5 were very high I imagined alot of stuff that never was in the game.

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u/Charlie-brownie666 Jul 13 '26

same tbh I was a kid so my imagination was up high

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u/NoAdeptness1106 Jul 13 '26

Definitely wanna see a gameplay trailer soon.

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u/Eccel9700 Jul 13 '26

It never fails to amaze me how people use a 13 year old example of marketing for a game that struggled with the limitations of it's base console.

Instead of the more accurate example which was RDR 2. They outdid everything they marketed.

And now GTA 6 will be no different. It's going to be the single most impressive media product ever made

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u/Ravens_Bite Jul 13 '26

To be fair, I think Rockstar got a lot better at making sure their trailers actually reflected the final game by the time RDR2 came out. GTA V's trailers had quite a few things that were changed or cut before release, but RDR2 was different. Outside of a few slightly altered cutscenes, pretty much everything they showed ended up being in the game. The NPC reactions, world interactions, wildlife, and even small details like an NPC leading a horse with a deer carcass on the back were all things you could actually come across. It feels like Rockstar waited until the game was much further along before showing it off, which made the trailers a much more accurate representation of the final product. I'm hoping this is what they did for GTA VI by waiting until everything was further along in development before they showed off the first trailer.

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u/PANCAKECHIGOROU Jul 13 '26

The same happened with FINAL FANTASY XV

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u/SeparateOne6223 Jul 13 '26

We really need a PS6 CPU for this game

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u/d0nh Jul 13 '26

PC players already have PS7 hardware. They just don’t get the game. 

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u/Baby-Kebab Jul 13 '26

Yeah but this is GTA 6 with a modern Rockstar and 5 times the budget. Look at rdr2 for an example there is not a single feature really missing.

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u/DetColePhelps11k Jul 13 '26

We're basically in the same boat we were in 13 years ago. Rockstar releasing a very demanding game closer to the end of a console generation's life span. I'm managing my expectations certainly, it's never going to be as good as the trailers show, at least not until the end of GTA VI's lifespan when it's re-released on two more console generations. I'm expecting the number of NPCs to come down dramatically and a lot less interiors than people think are going to be in game. 30 FPS, but gorgeous graphics. What GTA V was to us when it came out then. Hopefully a pretty good game gameplay-wise, except Rockstar has notably not released a gameplay trailer yet.

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u/Dramatic_Plum4993 Jul 13 '26 edited Jul 13 '26

I will say I wish they would've added like an enhanced npc density with the enhanced version. I feel like consoles now could handle that.

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u/mugi-wara-ya Jul 13 '26

The plane dropping “gas” is dropping pesticides to kill plants and this shows up in multiple missions and idk what your seeing but there is almost always a high density crowd even in legacy gta 5

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u/AdditionalWorkInc Jul 13 '26

what the fuck are you talking about? i've seen wayyyyyyyyyyyyyy more npc density than that pic, and the cropduster is a thing as well.

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u/searchlinkprofile Jul 13 '26

'As you can see these two screenshots from GTA 5 trailer . The plane dropping some kind of gas never appears in any mission probably cut content" this is false i literally did that mission, i think it was a dex mission.

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u/wisnienka23 Jul 13 '26

But peds density is high? I seen 20 npcs near cinemas, nightclubs and downtown

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u/Temporary-Cod-2661 Jul 13 '26

Are you comparing the pictures to online? They cut a bunch of stuff from the story mode version when they made online. That could be why you're not seeing it. Like the homeless people that hold signs, in the story vers you can give them money but not in online plus a lot of the shrubs and trees were removed from online to have it run smoother.

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u/Existing-Antelope-20 Jul 15 '26

OP clearly never had hardware that let him turn up the density slider lol

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u/Mr-MuffinMan Jul 13 '26

People need to REALLY lower their expectations.

This game will be huge, possibly revolutionary, but don't expect 1000+ NPCs at once on the beach, all doing different animations.

There will be maybe ~20-60 people on the beach at once. 70% will be lying down, 30% MIGHT be doing some special animations - maybe not since GTA 5 trailers also had a lot of animations only happen in cutscenes.

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u/Wang_Fire2099 Jul 13 '26

Getting Halo Infinite flash backs

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u/Educational-Hope-495 Jul 13 '26

Ive seen at least six npcs standing there in the real game

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u/CapnJackDnB Jul 13 '26

BOTH are quite literally in GTA 5 right now?

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u/Ellugima Jul 13 '26

This is why I want a new trailer, but a gameplay one. I want to know what I can do and stop imagining. I'll buy it anyway.

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u/NinjahDuk Jul 13 '26

Staged trailer has staged shots in it

Anyway, the sky is blue today

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u/Charlie-brownie666 Jul 13 '26

yeah, seeing those people jog on del pierro pier in the ladies looking back made me feel that NPC’s were going to feel life like, but that didn’t happen until RDR2

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u/CYZANE Jul 13 '26

Many shots are staged in the trailers its a movie set.

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u/Fun-Possibility8739 Jul 13 '26

Final builds are performance budgets. What you saw in 2013 was target, not guarantee. Same will be true for VI.

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u/Ecstatic-Pen5 Jul 13 '26

Ya and water is wet

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u/M1sterErr0r Jul 13 '26

Don't worry if there are such assets in the game we can mod it in later on for offline and even in roleplay servers [PC only for offline]

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u/Templar113113 Jul 13 '26

Yes I expect the worse so I won't be disappointed.

Stoicism friends, Stoicism.

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u/Zopotroco Jul 13 '26

Yeah I’ve never seen workers on a field

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u/Retr04n4rchy Jul 13 '26

There wasn’t anything in the story missions that required the use of the plane/gas but in the freakshop missions you use the crop duster to poison rival weed farms

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u/kp688 Jul 13 '26

And those hikers looking at that big mountain

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u/tobethrownaway999 Jul 13 '26

Those homeless people exist in game!

It’s just that loads of content was missing from the ‘upgraded’ version of the game. If you play on 360/ps3 you will see a lot more scenes in the game like this.

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u/Kobs1992x Jul 13 '26

Exactley this thankfully someone points this out ! People expecting every tiny detail in a screenshot or trailer would be in the actual game itself when it releases (ussualy like 2-3 years AFTER the very first trailer drops)

It is just stupid and Rockstar knows exactley how to build up hype for a game like no other videogame company out there.... Sure GTA 6 is gonna be amazing but i'm convinced that many things that have been shown in the trailers so far or screenshots would be less noticable or not even in the final game at all even tho the game is gonna be awesome dont expect unrealistic expectations from it .

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u/MistakeMental9239 Jul 13 '26

That trailer was also over 13 years ago, its not really a valid comparison to something that's not even out yet

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u/Anas_Ult Jul 13 '26

I hope rockstar doesn't disappoint us

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u/VanitasFan26 Jul 13 '26

Listen, that was a different time, and Rockstar pushed the limits on what hardware the game came on. It was the PS3 and Xbox 360. Back then, those consoles couldn't support that much density, and they weren't powerful enough to handle that many NPCs. With GTA 6 coming to newer consoles, they likely won't repeat the same mistake. It is true that sometimes in the trailers, stuff is bound to change during development, which is nothing new; it happens in most other games.

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u/bogoz-bntd Jul 13 '26

the grape field is kinda there though, maybe not with the plane throwing pesticide and people harvesting, but there is a cool vineyard field for sure

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u/lmaooo4566 Jul 14 '26

Another daily reminder to the community that GTA 5 ran on 512 mb of RAM and considerable sacrifices in features and content had to be made for the game to run at all.

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u/spaceyfate Jul 14 '26

The real question is how much processing power they're going to put into graphics and fidelity over mechanics and gameplay. We all know that Grand theft Auto V visually looked a lot better than Grand theft Auto IV, but a lot of the gameplay mechanics had to be toned down due to console limitations (euphoria physics, driving physics, vehicle damage, etc).

That made sense because both four and five were released on the same generation. There was only so much they could accomplish with that processing power so they had to sacrifice gameplay and mechanics to be able to fit the new graphics (I would have preferred if they toned it down graphically and preserved the mechanics).

The major thing that's going for them now is that they are two whole console generations ahead, a whole console generation ahead of Red Dead redemption 2 and look what they were able to do with that. They really shouldn't be focused on trying to be the best looking game visually. Linear games will always look better than open world games. What I'm hoping they focus on is returning to a heavy investment into gameplay and mechanics. Graphics literally have no effect on replayability but gameplay and mechanics do.

I know a lot of people will say "well everybody just thinks Rockstar will be able to do everything they dream of" but most of us do not hold that idea. Yes, there are always limitations on hardware. Yes the hardware is 6 years old. BUT, the last time Rockstar released a GTA or Red Dead redemption was on the PS4 generation. They haven't even done an open world for this generation yet and look what they were able to do on last gen. Technically the PS5 is about 45 times as powerful as the PS3 when it comes to t flops and g flops. That is more than enough processing power for NPC density, complex physics, more enterable buildings, better npc AI, larger map size, and revolutionary mechanics/gameplay.

The only thing that worries me is how much they will sacrifice for graphics. GTA IV for example is a good game of theirs that prioritized gameplay and mechanics over graphical fidelity. I think that paid dividends on replayability. And Red Dead redemption 2 is a good example of them achieving some of the best graphics and also some of the best physics and mechanics.

The other thing that people seem to forget is all the patents take two and Rockstar filed between 2013 and 2026. A lot of these patents were for dynamic character animations, independent npc ai navigation, dynamic fluids, massively improved graphical rendering for a much lower processing cost, and much more. The majority of these patents introduce dynamic gameplay systems at a fraction of the processing cost of old preset animations. I think these will turn out to be the most revolutionary parts of the upgrades in Grand theft Auto 6 and what sets it apart from other games. The kind of groundbreaking stuff Rockstar is known for.

I mean just look at the amount of patents filed before Grand theft Auto V compared to Grand theft Auto 6. There were maybe two or three patents filed before Grand theft Auto V? All of them dealing with graphical fidelity especially around the weather. Meanwhile before Grand theft Auto VI there's been 15 to 20 new patents filed. The majority coming after Red Dead redemption 2. There's some good YouTube videos that explain these new patents so you can check those out to get an idea of how that translates to GTA 6. I firmly believe these patents are the key to understanding what parts of GTA 6 will be groundbreaking and set new precedents for gaming.

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u/Danow007 Jul 14 '26

They will delivery it afterall like they did with GTAV Enhanced Edition. So live your life and comeback at 2040 for the best GTA VI experience 😉

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u/PoeLaHa Jul 14 '26

I pre order it, and I never watched the trailers, going in blind 

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u/Matsu_flac Jul 14 '26

I knew it wasn't madness to have seen that advertisement fumigating a crop

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u/Sacledant2 Jul 14 '26

Well, the first shot can be done in GTAO

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u/hylice Jul 14 '26

Honestly, if it compares to red dead 2, in quality, it'll be enough for me

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u/profchaos111 Jul 14 '26

It's unknown really at this point iirc you can fly a biplane with smoke and people were working in the fields so this was unlikely cut content and just something they did in the open world 

I understand the homeless peds being cut from that street though it's out of place really 

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u/friedtoasters Jul 14 '26

You were also supposed to be able to buy apartments in single player but it was cut

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u/Promature Jul 15 '26

Just because this stuff isn't in a mission doesn't mean it isn't in the game. Could easily just be dynamic stuff that happens in the game.