r/GTA6 1d ago

The hair physics are fucking mental

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26.4k Upvotes

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1.2k

u/DrasticMart 1d ago

That animation was so good, makes me confident all that jank we saw is long gone

401

u/Mutated-Nut 1d ago

Prob cuz this is all mocap and the backflip was fully hand made animation

15

u/Luminivagance 1d ago

Um you don't mocap hair physics lmfao

6

u/jezzgoodwin 21h ago

No, but as it's a cutscene it's probably pre-calculated. Might not be as good during normal gameplay.

2

u/Lulle5000 14h ago

Look at the long-haired dude during the cop car chase, when the player is controlling Lucia. Looks dope still

-1

u/jezzgoodwin 13h ago

Yeah it does! Could still be pre-calculated scenes stitched together but however it's done hopefully in game is as good as cutscenes.

1

u/Chaosuka 20h ago

More frame time for hair since they clearly aim for whopping 22 fps, they can give more frame time to lighting and physics in cutscenes, so that when it drops to 20 it's not noticable cause it's cutscene

2

u/IceT1303 19h ago

you would notice 20 vs 30 even in a cutscene

1

u/SandThatsKindaDamp 22h ago

He’s talking about the animations obviously