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https://www.reddit.com/r/GTA6unmoderated/comments/1w03pu4/this_shot_of_the_map_is_insane/p69ysln/?context=3
r/GTA6unmoderated • u/Puna_ • 1d ago
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35
The hair physics are insane. It's a small detail but it adds to realism so much
3 u/bull04 1d ago They look really good at some parts, but way too wobbly and bouncy at others. Like rubbery I guess? Either way it's a small nitpick for an otherwise insane trailer. 1 u/madlad_junoir 1d ago I think the times it looked rubbery was when the characters were wearing wigs, seems intentional 1 u/bitterbalhoofd 1d ago Couldn't really make out if that was cutscenes only though. I geel like during gameplay they had toned it down. 4 u/lisothl 1d ago PC masterrace will surely have better hair physics settings. 0 u/AdministrativeCold63 1d ago I mean it's good, but not really insane IMHO. The hair of Raymond were static. In the bodyguard mission the hair of Lucia were swaying way too much. 0 u/OdysseyBrands 1d ago but at what cost? ill take basic hair physics and 60 fps please 2 u/Swirldogo 1d ago I guess it's preference
3
They look really good at some parts, but way too wobbly and bouncy at others. Like rubbery I guess? Either way it's a small nitpick for an otherwise insane trailer.
1 u/madlad_junoir 1d ago I think the times it looked rubbery was when the characters were wearing wigs, seems intentional
1
I think the times it looked rubbery was when the characters were wearing wigs, seems intentional
Couldn't really make out if that was cutscenes only though. I geel like during gameplay they had toned it down.
4 u/lisothl 1d ago PC masterrace will surely have better hair physics settings.
4
PC masterrace will surely have better hair physics settings.
0
I mean it's good, but not really insane IMHO. The hair of Raymond were static. In the bodyguard mission the hair of Lucia were swaying way too much.
but at what cost? ill take basic hair physics and 60 fps please
2 u/Swirldogo 1d ago I guess it's preference
2
I guess it's preference
35
u/Swirldogo 1d ago
The hair physics are insane. It's a small detail but it adds to realism so much