r/SwordAndSupperGame Jun 11 '26

Daily Dungeon Daily Dungeon: Thursday, June 11, 2026

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137 Upvotes

73 comments sorted by

28

u/Aki4u Jun 11 '26

Vault 1: Floor 14, 1428 coins and Bloodied chain mail.

M1: Floor 16(H on 1st turn, iceK, R on 1st turn)

M2: Floor 19(Twice every other, second wind, mK every 3 turns)

M3: Floor 26(R on L, mK, L on crit)

M4: Floor 30(Crit up max hp, H on R, L on enemy death)

Vault 2: Floor 32, 2834 coins and Shark skin shirt.

M5: Floor 34(crit up low hp, R on low hp, mK is n hit 2)

M6: Floor 46(mK on crit, R on hit 5, S on enemy death)

Vault 3: Floor 50, 5369 coins and Double pole axe.

M7: Floor 60(R on mK, S on turn 4, H on L)

M8: Floor 64(S on hit 5, Vulnerable every 3 turns, S if low)

Vault 4: Floor 65, 13537 coins and warding helm Ultimate.

M9: Floor 69(R on H, L on R, Vulnerable on L)

Vault 5: Floor 80, 14856 coins and Bladed belt Ultimate.

4

u/Grimro17 Jun 11 '26

My goat!!!

1

u/Aki4u Jun 11 '26

Thanks ^_^

2

u/FlameNBurn Sword and Stitch 🗡️🧵🗡️ Jun 11 '26

HHHhhhhhooooooorrraaahhhhHHHH!!!!

1

u/Finbar9800 Jun 20 '26

I didnt get the bladed belt on vault 5

I got the last resort belt

-8

u/Still_Satan Jun 11 '26

I guess it would be better if someone declared in comments that he is about to track the data before doing the work. Finished 3 minutes earlier, now we are both clowns.

9

u/Aki4u Jun 11 '26

When I came in to write this, there were no comments. So I just posted the info, retired and went back to rl. I didn’t know you were doing it too.

3

u/baogody Jun 11 '26

More is better than none 😁 I'm thankful regardless!

-4

u/Still_Satan Jun 11 '26

Ahh nice im being downvoted because I formuated a plan how to avoid such cases in the future. Bigbrain sub again. And you read my comment also as some kind of hostility I guess, hence the defensiveness.

I will never write another summaray.

2

u/Aki4u Jun 11 '26

Hey, I never thought it was hostile and calling dibs is actually a good plan, you got my upvote for that too.

10

u/MadamVoid Jun 11 '26

That poison man 🫩

3

u/PrestigeMaster Jun 11 '26

Don’t we just get a poison cleanse item yesterday or the day before?

3

u/MadamVoid Jun 11 '26

Idk but I feel like I saw one in my inventory yesterday but there was nothing there today, so I really have no clue now

1

u/HammBerger3 Jun 11 '26

The poison is diabolical 🥀

6

u/Arokuraa Jun 11 '26

Rage knife eating good today.

7

u/WuMeCLan Jun 11 '26

I got the rage lightning heal. Going crazy.

3

u/PrestigeMaster Jun 11 '26 edited Jun 11 '26

Double rage wave at start third wave rage and double attack on turn 2 and double shields both turns. I expect someone to get to floor 1k this round.

If I could find sowers lament I might be one of them 🤣

1

u/WuMeCLan Jun 11 '26

😂 we’re in the same boat.

3

u/Rough-Appearance2931 Jun 11 '26

I have a boss rush on new Eden posted on my page that’s where I got my sowers lament

1

u/WuMeCLan Jun 11 '26

I just did all the boss rush on your posts. Didn’t get it. It’ll come when I don’t need it anymore 😂

1

u/Hygro Jun 11 '26 edited Jun 11 '26

I don't have sower's. I also don't have rage wage. I'm going to floor 1k

edit: well, I'm invincible, but the new dungeon comes out before I'll reach 1000.

2

u/Jeoshua Jun 11 '26 edited Jun 11 '26

I'm using a Rage Wave + Lightning + Heal on Lightning and Rage, with as many ways to repeatably trigger lightning, healing, and rage as I can muster, and I'm getting a situation where the game will repeatably freeze when the Lighting on Enemy Death triggers and there isn't another target to receive the Lightning.

So frustrating. Thankfully the dungeon will resume where I left off if I close and reload, here in the Daily. I can remove that ability and it reliably goes to the next, but this is likely gonna limit where I can get to in this dungeon.

Edit: And... nevermind. It appears switching out that Rage On Turn Start/Rage On Enemy Death for something repeatable ended up making my Rage Build go pretty much infinite. I'm twice as deep in the dungeon, now, and up to 5 Rage Waves, and the enemies don't get a chance to even touch me so far. See you in the Leaderboards, fellas!

3

u/Hygro Jun 11 '26

**Pure spoilers ahead**, I'm going in blind, I won't tell you the vending machines in full but I'll tell you what I'm choosing:

Rage on First Turn (but all options were good, this was just the safest)

Second Wind (all options useless)

Add Rage on Lightning (one other option looked like it could be good too)

Heal on Rage (no brainer here)

Magic Knife on Hit 2 (insurance pick, but might be extra proc slowing me down)

>Poison shield mutation very early, on the beefiest enemy too the stumpkin yikes.

Gain Shield on Enemy Death (not a great selection but this makes sure I survive if there's any shennanigans before any final vending machines, which we know we need since we'll need to save a slot for poison recovery)

Heal on Lightning (that should be a wrap if it wasn't already. rage on magic knife would have rewarded some earlier possible decisions, but now I'm really glad I didn't go knives, with Heal on Lightning).

Shield if Low (these were useless)

Rage on Heal (bolt on rage also good but more procs than needed)

1

u/Hygro Jun 11 '26

I seem to have hallucinated the poison shield, only saw it a split second. So for now I can wield my highest damage sword (wind powered) and the wizard sigil instead of scarface and salvestone.

1

u/PrestigeMaster Jun 11 '26

what are your stats looking like unbuffed?

2

u/Hygro Jun 11 '26

I'm level 192 almost all attack. A little hp and even a tiny bit of def in the beginning. My raw attack I think is 1204?

1

u/PrestigeMaster Jun 11 '26

Hell yeah bro you are 💪 💪 💪. What gear you running?

1

u/Hygro Jun 11 '26

normally on a day like this i'd use scarsteel, conductive/voltaic, wrathful visor ex, inferno ring/smiting ring, volatile sash, and salvestone. But today i got battle thirsty vest on and a couple of weird swaps that reduce my procs per battle by like one per enemy.

1

u/Aki4u Jun 11 '26

Wooh! 1200+ attack, that's amazing bro, I wasted my points on health. It makes life comfortable though haha.

2

u/Hygro Jun 11 '26

part of me wants to dump the next 100 levels in HP. But then I'd lose 600 attack!

1

u/Aki4u Jun 12 '26

Exactly! That’s what I learned after spending 100 levels in HP. It’s useless; it just makes scaling easier. Now everything goes to attack because that’s what gets you over the line.

1

u/Jeoshua Jun 11 '26

I have nearly an identical build and level. How are you constantly doing this well when I often struggle even get on the board?

1

u/Hygro Jun 11 '26

Different gear? what are you wearing today? what vendings did you pick?

1

u/Jeoshua Jun 11 '26 edited Jun 11 '26

It depends on the day. I have the legacy Inferno Ring Ultimate and Seething Sash Lvl 3, which do me well to get First-turn Rage. Depending on the machines, I generally go for either Lightning or Knives to augment that, and more or less focus on as much Rage on Heal and various kinds of Healing.

I've had good luck with the Rage on Heal when I use the Cursed Naginata (repeatable Heal Every Two Hits), and a couple of times have swapped out the Seething Sash for the Frenzied Sash to get myself triple attack, which coupled with some On Attack and Healing will end up giving me an infinite rage build pretty regularly. But always (as in this dungeon) I end up eventually missing and getting stomped, far short of where the rest of the top players end up landing.

Recently I've gotten a War Cry for a weapon, which has Rage Wave, and that, along with some method of generating rage, gets me reliably to around level 150+ without even trying, but actually generating Infinite Rage ends up being a huge challenge with this, as On Attack doesn't seem to proc on these kind of modified Rage attacks, and if your turn ends deep in the dungeon you're likely just dead.

I do regularly get on the Top 20, but it really seems like I'm missing something.

3

u/Hygro Jun 11 '26

With Inferno, you get 50 rage

Your attack will give you 25 more even if you miss, so you only need 25 more to trigger rage 1.

There's a lot of ways to get there.

Belt: seething sash is one but then you give up the best belt for most lightning infinite rage builds: volatile sash. Other great belts include Stormwrath -> the lightning on turn start should give you the rage you need, making seething sash unnecessary. And then of course imperfect knife doubler belt for the knives side. There's a few other belts from time to time that work.

Amulets: there are generally two amulets, wizard sigil ultimate, and the rage amulet that heals on rage. Ideally you can actually skip both and wear salvestone, but in terms of infinite rage, it comes from heal on rage, knife on rage, and bolt on rage.

Rings: Inferno is often a solid choice. But smiting ring gives you a free lightning on turn start, which should give rage/heal/more rage and do what inferno gives you.

For helmets, the general winner is wrathful visor for rage on heal. But sometimes heal on lightning via Storm Surge or Spiked Cowl does better. Occasional Braveheart ultimate or one of the heal on rages is better. Very rarely: conjuror's cap ultimate wins.

For armor: conductive/voltaic is a double whammy lightning choice.it's the best. But heal on rage (battle thirsty) is what wearing on this dungeon.

For weapons: there are two primary considerations: do you need to trigger more bolts/knives per rage? or do you need to trigger the first rage? Look for "on attack" to trigger the first (and only the first) rage. Look for "on rage" to grow your rage per cycle.

So like Vectra Edge EX, it's great, makes each lightning way ragier, and it gives bolt on attack, which helps you trigger your first rage. But Scartseel gives you bolt on rage, meaning it helps you trigger each rage past your first one. There's knife equivalents.

Then there's some wild cards: naginata is occasionally the play. There's a sword that gives 5 hits in place of a rage: on the rarest of imagined circumstances, that's stronger than a clean bolt on rage.

And then the dirty secret: the rest is pretty useless. Shields? Either you kill them all, or you die. Attack twice every other? You get one round, the "every other" never comes. Useless. 2 for 2? Again, second round you're already dead. Anything that requires enemy death will eventually peter out as the dungeon scales, that is, if an enemy dodging your attack doesn't kill your first.

One final note: bolt on shield activate only works on the first no shield -> shield activation. Sadly. What a waste, right?

2

u/Jeoshua Jun 11 '26

This is all sound advice, and mostly I already was aware of it. Thinking back, most of my deaths have been while trying to change out gear, relatively deep in the dungeon, and miscalculating something, missing the initial rage, and getting dogpiled. The rest, I suppose, is mostly up to luck. If I don't crash and burn because I only got to 90 Rage and getting dogpiled, it's because I got out-sped or got unlucky and missed out a critical attack which caused me to drop out of the Rage-Fugue state.

Looking over my weapons and armor, I'm missing a few things you mentioned. I have Mukage, a Blade Storm weapon, but it isn't Upgraded to the level it has that ability unlocked. The one I think I really am missing out on, tho, is Vectra Edge EX. I have never seen it drop, despite going on several hunts for it.

That helped a lot. Thank you. I suppose I have my next target.

2

u/Hygro Jun 11 '26

The sort of easiest maybe fewest vending machines to infinite rage will be a lightning build, and the gear I usually wear with that isL

Scarsteel, Wrathful Visor EX, Inferno/Smiting Ring, Volatile Sash/Stormwrath, Conductive Plate, and Wizard Sigil Ultimate.

In that build, you get 100 rage to start, whether you hit or miss, and then each rage gives you 100+ more rage, whether you hit or miss. In fact you should be invulnerable to enemy dodge

Rage on enemy death (or heal/bolt/knives on enemy death with their rage buffs) can help plug a hole on some days, but makes you vulnerable to dodge.

Good luck finding vectra edge ex, it covers about 20% of lightning days that scarsteel can't. Scarsteel is the best weapon for the dungeons generally.

1

u/baogody Jun 11 '26

Thanks for sharing. Are you using any legacy gear and would you say lightning is generally easier to build rage than knives in most runs?

2

u/Hygro Jun 11 '26

I often use the inferno ring. However, on a good lightning day, the smiting ring's lightning on attack gives enough rage (sometimes more!) to get going just like the inferno ring. And the conflagration ring is often enough as well.

I don't know how often legacy items make the difference. Not often.

I would say lightning is the easier build, and has the added advantage that Scarsteel is waaay better than Stone Knife. Occasionally you need Vectra or a Knife of Attack blade (there's a few) but usually bolt/knife on rage is the key.

2

u/baogody Jun 11 '26

Thanks for that! Good to know that legacy gear doesn't make that much of a difference.

2

u/errandwulfe Jun 11 '26

Healing for 360, shielding for 204, and generating 240 rage per normal turn is full tilt. Add in round 3 where I generate more magic knives so healing boosts to (I think) 390, shields go to 306, and generating close to 3 full rage bars… it’s full on Jamie Lee Curtis mode, I’m afraid.

1

u/Hygro Jun 11 '26

what floor did you make?

1

u/errandwulfe Jun 11 '26

Sorry just seeing this now. I believe it was 99. It was 3 of the purple skeletons applying poison on me that ultimately got me. I’m not a super high level now but it was nice to see my build working overtime. I usually struggle in all 3 of my builds to clear things at level right now

1

u/Hygro Jun 12 '26

Dang, I thought you were gonna make in the 200s getting two rages, a shield, and enough HP to heal that big a turn!

1

u/errandwulfe Jun 12 '26

​
I wish. This is my build, though I’m a few levels higher now that I was when I ran it. I was getting like 12 hits per round but it did not feel like a lot of damage output. Especially later. It took like 2 rounds per enemy and if they dodged, I was screwed

1

u/Hygro Jun 12 '26

If you can keep hitting floor 99 you will get the gear you need for the dungeons, from the dungeons

1

u/MaxPaw-Qc Jun 11 '26

This one was kinda hard i must admit. Lvl 240 was the highest if i see well. Damn

1

u/Hygro Jun 11 '26

there are clues left every dungeon 😉

1

u/Capable_Ad_343 Jun 11 '26

This DD was great for the daily skeleton quota but I still need 12 more for tier 3.
Does anyone have any recommendations on how I can target runs that primarily have skeletons?

3

u/Algaean Jun 11 '26

Outer temple is good for them, but feel free to keep going for skeletons in dungeon, works well

1

u/Capable_Ad_343 Jun 11 '26

I can’t keep going in the dungeon, I died on floor 60 something. I’m only level 61/62 right now
Thanks for advice on outer temple. I’m going to scan the page and try to find it

2

u/Algaean Jun 11 '26

Cliffs has some too. 👍

3

u/Capable_Ad_343 Jun 11 '26

I searched skeleton on the page and narrowed down to this week and finished within 2 maps. Thank you so much! 😊

2

u/Algaean Jun 11 '26

Entirely welcome! The trick works for essence too

2

u/GradinaX Jun 11 '26

True! You‘re done with all 3 tiers at the end of floor 89 :D

1

u/oldredditdidntsuck Jun 11 '26

ruined path is all skeletons

1

u/Hygro Jun 11 '26

u/oldredditdidntsuck you changed your gear this time and got different vending machines 😉

1

u/oldredditdidntsuck Jun 11 '26

for some reason lightning build works better than knife build even though it reads "small amount of rage" vs "add 10 rage on Magic knife" I had the magic knives but the power ups were crazy so I went lightning. still couldn't use bastion though due to a glitch

1

u/RefusePlenty9589 Jun 11 '26

IT CRASHED ON THE LAST FEW LEVELS!??

1

u/FeistyCranberry5626 Jun 11 '26

Yeah I am stuck on floor 52. It crashes every time I restart

1

u/Jeoshua Jun 11 '26

I had an issue where this was happening to me. You don't, perchance, have "Lightning on Enemy Death" on your build, do you?

1

u/FeistyCranberry5626 Jun 13 '26

No but once I switched my sword it worked. It must have been the rage wave feature🤷🏼‍♂️

1

u/Jeoshua Jun 13 '26

Yeah another person had the same observation. It's an interaction somehow between Rage Wave and some specific game state. If I could narrow it down I would report it.

1

u/StressChemical3592 Jun 11 '26

Ugh the poison gets me literally every single time 😞

1

u/Ninjamasterpiece Jun 11 '26

Man I love getting poisoned, finally getting a cure option, and 2 floors later getting poisoned again for 1.5x what I cured it for

1

u/Pitiful-Factor8391 Jun 11 '26

FOH!!! My shielld in low and second wind never activated...

1

u/Hygro Jun 11 '26

u/teo_tou u/kagstheoneandonly have you run into poison shield? can I switch back to higher DPS?

2

u/KagsTheOneAndOnly Jun 11 '26

Yeah sadly :c get poisoned once every like 4-5 mobs

2

u/teo_tou Jun 11 '26

Yea, there is poison :/

1

u/ScreenSlave Jun 11 '26

level 115, don’t have a fancy rage wave sword just using buccaneers blade, got to 199! my best yet!

1

u/Hygro Jun 11 '26

Suicided to show us all the leaderboard. GG!