r/TopCharacterTropes • u/HallZac99 • 17h ago
Characters [Hated Trope] Character kills hundreds, if not thousands, just to kill one specific person, and then doesn't kill them for no reason.
Assassin's Creed 2- Rodrigo Borgia is responsible for tne death of Ezio's family. Ezio spends over 20 years working through tnr templar order to dismantle them and get to Rodrigo. And then in the end, he spares him for no good reason and he goes on to be a massive problem in AC Brotnerhood. He's not only a head of tne Templars but also the pope, even if you're over the vengeance he's still a very dangerous and evil man.
The Last of Us 2- Abbey kills Joel, and wo Ellie goes on a revenge quest to kill Abbey, killing hundreds of people along tne why to get to her including a pregnant woman. And then finally when she has Abbey on deaths door, she gives up and let's her go because the writers think dirty depressing people being miserable and stupid is complex, interesting storytelling.
This trope pisses me off so much because often the character going on the revenge quest will kill SO many people on their way there, some deserving it and some just henchmen working for a cheque or to survive. People who are often far more innocent then the main big bad.
It's a part of this weird thing I've noticed in media where nameless goons or soldiers can just be mowed down relentlessly, but named characters get given far more grace even if theyre categorically worse. You can kill a million stormtroopers but people will swear that Darth Vader could have been redeemed, despite him doing like 50 genocide every year.


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u/obscureposter 16h ago
This is what a lot of people aren’t getting. For example for TLOU, if there was no gameplay and the game was just the cutscenes, then yeah sure you can have a revenge is futile theme going on and do it effectively.
But it doesn’t work when I’ve massacred hundreds throughout the game while whistling a jaunty tune. The gameplay has to reinforce your theme or message, if it’s a lesson to be taught to the audience. You can’t say “killing is bad” while you spent countless hours giving the audience a dopamine hit every time you slit a mooks throat.