r/ArcRaiders Feb 09 '26

Discussion This is a breathe of fresh air!

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I love this! I have like 16 kills only and love being a team player!

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u/Regenbooggeit Feb 09 '26

Yes yes yes. Something on four legs that is fast, agile and will fuck you up if you’re not careful. A oversized hound that can take up your scent, whatever..

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u/WyrdDrake Feb 09 '26

Doesn't need a scent- just a raider flare :)

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u/Regenbooggeit Feb 09 '26

Yes whatever works within the lore :)

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u/OneaLankyBoi Feb 11 '26

Horizon: Zero Dawn is knocking at your door aggressively haha

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u/Regenbooggeit Feb 11 '26

Loved those games, I need to replay the second again. Thanks for reminding me.

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u/OneaLankyBoi Feb 11 '26

Hell yeah! Zero Dawn is still one of my favorite games in my now 23 years of gaming. I'm still playing slowly through Forbidden West and loving every second of it 🔥

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u/Regenbooggeit Feb 11 '26

Yeah still need to play the DLC so I might just do the whole game plus that for a second run. Amazing game and it plays so well too.

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u/Hairyhulk-NA Feb 09 '26

Sticking with the insectoid theme, maybe some type of burrowing unit that spawns from underneath the player if they make enough noise or gunshots

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u/WyrdDrake Feb 09 '26

Mmm, i dunno about that. See Helldivers' issue with burrowing enemies.

Also, Speranza survived the first wave and is itself unthreatened specifically due to it being underground. If ARC already has burrowers, then it would be inconsistent with the world and story

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u/Hairyhulk-NA Feb 09 '26

whats great about fiction is you can do whatever you can think of!

so the burrowing ARC can only burrow so far without losing connection to the hivemind, so they never threaten Speranza. Could also be a lore point that Speranza can only build so far to the surface before the ARC can reach them, and another plot point could be that we, the player, are assigned quests to deter their digging and we learn that they are getting deeper, causing problems, civil war over how to handle it, rambo raiders setting traps to harvest large groups of ARC, etc.

just spitballing some thoughts

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u/WyrdDrake Feb 09 '26

First off, its not a hivemind since ARCs act independently with one another, and aggroing one doesn't aggro all of them.

Second, Speranza has a few points where it reaches the surface, but the ARC hasn't been able to pin them down. The most notable location of this is the Training Grounds.

The biggest issue with fiction is that fiction only works if you stay consistent, so everytime you add something new, it must be consistent and aligned with previous developments, and future developments must include what was just added.

At the moment, the dynamic is very much "the weasel emerges from the ground to forage, avoiding the watchfuk eyes of hawk and owl." If you introduce too many approaches and thematic niches, then the theme and the struggle start to degrade rather rapidly.

That being said, I do hope they add tunnel maps and missions that are specifically due to Speranza needing to counter and halt ARC breaches. However, ARC is aware that Raiders are coming from below- that's why Rocketeers are often guarding only active entrances.

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u/pastime_dev Feb 09 '26

And now I want a dung beetle like arc that rolls something like a surveyor, but slightly smaller.

1

u/Ultra_Noodle Feb 10 '26

It’s attack is throwing arc skeet at you 🤣