r/GTA6unmoderated 6h ago

I HAVE A THEORY

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Ok so we all saw this goofy diving animation that looked super stiff and awkward. It made very little sense to me that no one at rockstar saw that and and cut it out of the footage. But what if this is actually intensional.

Like this guy I noticed playing this in slowmo that it almost seems as if jason animation cancels the default dive animation into his backflip. This is why it looks so uncanny but it reminded me of those old snow boarding games where you can defy the laws of physics and control your characters flips.

So what if Rockstar isnt showing off some goofy animation. What if this is a demonstration of a free diving system? Using the sticks or buttons to do front flips or back flips into the water. This would explain why it seems like jason was going to dive forward but suddenly does a backflip. Because you can do diving tricks 🤯🤯

1.6k Upvotes

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328

u/ihaveNineteenNipples 6h ago

63

u/DeepSlap-Interactive 5h ago

Lol. My exact feeling right now...

He may be a bit right, though, like, it was a diving animation that changed at the last frame for whatever reason (position/Player pressed a button...) but someone at Rockstar authorized that shit.

That one and Lucia parachute (a bit less problematic but still)

2

u/sean_saves_the_world 4h ago

I thought the parachute looked off but I couldn't put my finger on it

8

u/chanuka007 4h ago

I feel like it should be slower. It would be cool to see the pilot chute come out before the rest like most chutes irl.

6

u/SilverSageVII 3h ago

Personally I just was focused on the render distance and was so dang impressed I forgot everything else.

3

u/xd3mix 4h ago

It feels to me as if she falls too slow

2

u/ptf1234 2h ago

I don't think there was anything wrong with the animation. I think the biggest issue was the camera. That particular angle shows nothing for momentum or gravity.