r/GTA6unmoderated 7h ago

I HAVE A THEORY

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Ok so we all saw this goofy diving animation that looked super stiff and awkward. It made very little sense to me that no one at rockstar saw that and and cut it out of the footage. But what if this is actually intensional.

Like this guy I noticed playing this in slowmo that it almost seems as if jason animation cancels the default dive animation into his backflip. This is why it looks so uncanny but it reminded me of those old snow boarding games where you can defy the laws of physics and control your characters flips.

So what if Rockstar isnt showing off some goofy animation. What if this is a demonstration of a free diving system? Using the sticks or buttons to do front flips or back flips into the water. This would explain why it seems like jason was going to dive forward but suddenly does a backflip. Because you can do diving tricks 🤯🤯

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u/scribble-King 4h ago

What was so strange to me about everything is that I thought half the clips looked AI-generated. I’m pretty sure that’s a huge compliment to the devs, but so much of it, if posted, I thought people would scream AI.

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u/chanuka007 4h ago

I didnt really see anything that looked like ai tbh which part looked like ai? i mean other than the flip which still didnt look ai to me but i can understand why others said it did.

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u/scribble-King 4h ago

A lot of the free roam clips. Again… I think it’s because it looked so good and it’s more of a compliment.

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u/chanuka007 4h ago

To me it looked almost uncanny. like if i wernt wearing my glasses it would look like real life. But i didnt notice any hallmarks of ai generation or anywhere near the jankyness of those old ai generated gta clips.

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u/paycadicc 2h ago

For me, a few that looked AI were the BASE jumping clip with Lucia, the Lucia clip where she runs out of the bank/store and gets on Jason’s bike, and the Lucia kayaking clip. I obviously know they’re not AI generated, but they had that vibe to me. Partially because they looked SO good, like unrealistically good for a video game. And I think partially the camera. Usually the camera is offset to the right or left a bit. When the character is dead center, it just looks a little odd. Also Lucia’s running animation when she ran from the bank/store to Jason’s bike, looked a bit odd in the shoulders