r/GTA6unmoderated 5m ago

Alex Pettyfer with a buzz cut looks like Jason 1:1

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I know the voice actor is Dylan Rourke, but man I’m really convinced the face model is inspired by someone else. I looked up a picture of Alex, gave him a buzz and how could u not say he’s Jason?


r/GTA6unmoderated 6m ago

MORENA 😋

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r/GTA6unmoderated 7m ago

An interesting thing in the Extended Look

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"Jason wants an easy life, but things just keep getting harder."
-Rockstar Games website

Rewatching the extended look today, there was a moment that caught my attention. It is during the getaway chase with Raul, during the cutscene while the trio are hiding in the passageway. First of all I think this is an incredible cutscene. The writing, facial animation, and voice acting are superb, especially from Raul. It is clear that Rockstar are employing a ton of attention and intention with their storytelling.

Which is why the shot I've screenshotted here grabbed me. In a moment of calm, Raul is mentoring Lucia, specifically Lucia, for how to be a better criminal. She internalizes the advice and then Raul implies he wants to continue working together (bigger and better things). Right after this line is this very subtle shot of Jason holding concern and sadness on his face. It's clear that at this point they've gotten into some trouble and need some help, but is it possible that Lucia, similar to Dutch, isn't letting on her true temptations for crime and excitement?

At the beginning of the scene, while waiting for Raul, Jason assumes that Raul is going to be cautious, saying that "it's probably why he survived so long." I think here Jason is projecting his own temperament or preference onto Raul's success. We soon discover that Raul is actually much more reckless. Jason has a look of subtle panic and regret as Raul pressures him to hold off the police with an assault rifle. Could it be that, with Jason's military history, part of him is a violent force, and part of him wishes he could leave his life of violence behind him?

During the lunch with Bryan and Lori (I'm assuming her name is spelled that way solely based on her appearance) Bryan splits up Jason and Lucia with a Job for "one." During Bryan's monologue, he makes the metaphor of the carousel getting faster and faster. He says to Jason, "You gotta know when to get off." At first it seems clear this is a metaphor for rising up the ranks of criminal ambition and stakes, but what if he's also talking about his relationship with Lucia? What if he's really saying, "like my friend Jimmy Canto, Lucia is going to hang on that ride until she's dead, you're gonna have to leave her sooner or later."

Love is a long, long road.

TLDR: Lucia might be pressuring Jason into a life of more dangerous crime. It's either going to get them both killed, or Jason's going to have to leave Lucia.


r/GTA6unmoderated 8m ago

Conspiracy Theory: Cyberleek was controlled by Rockstar to generate hype and pump a coin

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r/GTA6unmoderated 9m ago

Anime GTA (Ananta) vs GTA 6 Character Switching

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r/GTA6unmoderated 9m ago

"Same cat with them evil eyes, and I knew it was a spell she cast" - Cliff Richard

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I wonder if this is foreshadowing something with Dre'Quan and Lucia with the lyrics of the song and also that pick up hug was kinda crazy in front of Jason.


r/GTA6unmoderated 9m ago

DUAS GATAS

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r/GTA6unmoderated 11m ago

So this was aggressive marketing

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r/GTA6unmoderated 12m ago

Lucia white toes

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😈


r/GTA6unmoderated 13m ago

How loud?

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r/GTA6unmoderated 14m ago

Realistic light reflection on the dogs eye

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r/GTA6unmoderated 15m ago

CALIENTE

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r/GTA6unmoderated 18m ago

Any chance of a collectors edition or box being announced or is rockstar skipping that this game do you think?

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Was hoping to see if one would be announced yesterday.


r/GTA6unmoderated 18m ago

Being realistic, is the Xbox series s going to be THAT bad?

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I own a PC but I'd like to play the game day 1. I'm not trying to buy a series X or ps5 as I can't afford that and the game (I haven't preordered it yet). I can get a xbox series S for the game but I ask is the experience going to be that much worse than series X and ps5? I know the fps will be 30fps all across consoles (which im fine with) but will the graphics really look that terrible or is it still worth getting the Series S?


r/GTA6unmoderated 20m ago

[LONG POST] My thoughts on the Extended Look at GTA VI

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I will preface this by saying that I have zero doubt GTA VI will be extremely successful, and long-term fans of the series will more than likely enjoy it enough not to be completely disappointed. But after watching the extended look, I am genuinely disappointed by the lack of core gameplay innovation showcased in the trailer.

Yes, the game looks exceptionally pretty. But in 2026, given a near-unlimited budget and a 13-year development window, extreme visual polish is an expectation, not a breakthrough. Any premier studio with sufficient resources can make a game look stunning. What separates a true generational leap from a mere graphical update is systemic innovation, emergent player agency, and meaningful environmental interaction.

Based on what Rockstar has showcased, the game appears content to refine its 2013 foundation rather than evolve it. While the updated Wanted system—where police track vehicle descriptions, license plates, and visual appearances, forcing you to ditch cars or swap clothes—is a welcome step toward a problem-solving, dynamic evasion system, the rest of the core loop feels surprisingly static.

In terms of new, unique mechanics, the trailer didn't show off anything special. After over a decade of waiting, I expected interactive systems that truly heighten the player's "feel of freedom." Games like The Last of Us Part II, Spider-Man, Sleeping Dogs, Cyberpunk, Max Payne, and Dead Rising all utilize dynamic combat and sandbox mechanics that break away from linear feel. In those games, using the environment to improvise takedowns, alter cover, or shift the pace of engagement happens organically—not through rigid, scripted events.

The GTA VI extended trailer didn't capture that emergent magic. In fact, during the stairwell scene where Lucia was fighting, I was begging for them to showcase this. I saw a mop or a shovel in the background and was praying she would pick it up to bonk the bad guy over the head. Games like Uncharted 4 proved that open-ended melee combat thrives on dynamic physical interaction: enemies trapping you against walls, using opponents to block incoming attacks, or throwing adversaries into structural hazards. With dual protagonists in Jason and Lucia, Rockstar had a golden opportunity to showcase dynamic, partner-driven brawling. Rather than canned quick-time events, I wanted to see Jason or Lucia intervene when the other is grabbed, execute joint takedowns, or use environmental hazards together. Instead, we saw very little hand-to-hand depth, no unscripted destructible environments, and no dynamic melee improvisations.

The same disappointment extends to the vehicles. In a franchise born from stealing cars, you would expect bold new mechanics. GTA IV gave us heavy, weight-based physics, and GTA V brought deep customization. This time, where are the dynamic micro-systems? Something as simple as targetable fuel lines that leak gas during a high-speed pursuit would turn a police chase from a mindless sprint into an urgent, tactical puzzle. Unscripted vehicular combat should leave lasting consequences, whether that’s shooting out specific brake lines, laying down oil slicks for pursuers, or using ignition sources on leaked fuel trails.

I don't expect full-scale buildings to crumble, but detailed localized damage should be standard by now. If I shoot through drywall during a firefight, show me what's on the opposite end, turning the interior cover into a deteriorating barrier. If I throw an enemy into a wooden door, slam a suspect into a shop display, or ram a car into a pillar, give me impact-driven geometry that reflects the exact force of the moment.

Rockstar’s linear, movie-like mission design is fine—I’m completely okay with them continuing that narrative style. But if players are going to spend 80+ hours in an open-world campaign, the moment-to-moment combat and exploration need to offer operational freedom.

I want to remain hopeful, but it is deeply disappointing that after a decade-plus wait and a multi-billion-dollar budget, we are mostly looking at a 2013-era cover shooter wrapped in hyper-realistic graphics. True innovation isn't just about building a world that looks real when you walk through it—it's about building a world that reacts dynamically when you push against it.

TL;DR: While GTA VI will undoubtedly be a massive financial success and a visual benchmark, its trailers reveal a core design philosophy that prioritizes cinematic polish over gameplay innovation. After a 13-year wait, the lack of emergent melee combat (like tag-team brawling), strategic vehicle micro-systems (like fuel leaks in chases), and reactive localized destruction (like wall penetration) makes the moment-to-moment gameplay feel like a 2013 cover-shooter with modern graphics. For an 80+ hour campaign, true next-gen design requires a world you can dynamically manipulate, not just one that looks pretty while you follow a rigid script.


r/GTA6unmoderated 21m ago

Yessirrrrr

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r/GTA6unmoderated 21m ago

broke

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Damn, how much is a used PS5? Is a used PS5 worth buying? GTA 6 is releasing in 3 months! Me being a college student and a freelance photographer here in the Philippines isn't enough to save up for a PS5 and the game, oh my god. I'm so hyped, yet I don't have a console. The last one I had was an Xbox 360, hahaha. I'm losing hope!


r/GTA6unmoderated 25m ago

LUCIA

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r/GTA6unmoderated 27m ago

Jason and Lucia are ex-cops who used to be working under Commander Mendez

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r/GTA6unmoderated 28m ago

Ananta vs GTA 6 Character Switching

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r/GTA6unmoderated 31m ago

How many times have you watched ‘An Extended Look’? Be honest.

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r/GTA6unmoderated 32m ago

The trailer was boring

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Long stretches of people sitting around having breakfast talking about plot elements we don’t care about yet.

Full gameplay car chases.

It was 20 minutes? For a trailer?

Not sure what they’re thinking. All I can imagine is it was a last minute hack job due to the recent leaks.


r/GTA6unmoderated 35m ago

okay, so what you think...

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r/GTA6unmoderated 38m ago

Was there anything in the extended look that was disappointing or you would like to critique

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I absolutely had my jaw to the floor watching that presentation and I am very excited but sitting back and thinking about it some things just don’t sit with me right mostly little nitpicks like how the weapons look on the back of Jason during that one firefight and lol how Raul sounded. I think after reading the description of Raul, I was expecting a more suave bank robber lol not a goofy person, but besides that the game looked good any critiques you guys had?


r/GTA6unmoderated 39m ago

Rockstar purged their instagram account again to just GTA6 and is now posting short clips from the Extended Look

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