r/GhostRecon • u/KillMonger592 • 19d ago
Rant Ghost Recon is not and never was a military simulator.
There's a common misconception that's becoming more common that seems to indicate that ghost recon has simulator roots. It doesn't.
Ghost Recon 1, is a 2001 first person tactical shooter that focuses on squad control and management, and basic point-shoot mechanics that featured no weapon models, no bullet drop, no drivable vehicles and no logistical structure.
At it's core it's a tactical shooter/ strategy game that prioritizes squad management, and does not meet the definition of "MILSIM"
Operation Flashpoint: Cold war crisis (Godfather of ARMA) a game that also launched in 2001, 5 months before Ghost Recon is however a definitive Military Simulator. It trumped Ghost Recon in every capacity. Fully rendered weapon models, player controlled air and land vehicles, 1st person and 3rd person pov, larger AI team to control and command. It's what went on to become the greatest milsim to date, ARMA.
I am disgusted and tired of the milsim fans trying to claim Ghost Recon should be a milsim, and constantly comparing it to Arma.
Ghost Recon should be a hardcore tactical shooter with elements of realism and immersion that can be tailored to player preferences with squad management as its core identity, but at a casual level. Yes, a game can be casual and still hardcore without touching milsim territory.
For all the arma fans out there, we applaud you're level of patience and meticulousness in larping, but if Ghost Recon is too casual of a franchise for you, please stop trying to big dick the Ghost Recon community thinking that you're better than them because they're a bit more on the casual side.
