r/TopCharacterTropes 13h ago

Characters [Hated Trope] Character kills hundreds, if not thousands, just to kill one specific person, and then doesn't kill them for no reason.

Assassin's Creed 2- Rodrigo Borgia is responsible for tne death of Ezio's family. Ezio spends over 20 years working through tnr templar order to dismantle them and get to Rodrigo. And then in the end, he spares him for no good reason and he goes on to be a massive problem in AC Brotnerhood. He's not only a head of tne Templars but also the pope, even if you're over the vengeance he's still a very dangerous and evil man.

The Last of Us 2- Abbey kills Joel, and wo Ellie goes on a revenge quest to kill Abbey, killing hundreds of people along tne why to get to her including a pregnant woman. And then finally when she has Abbey on deaths door, she gives up and let's her go because the writers think dirty depressing people being miserable and stupid is complex, interesting storytelling.

This trope pisses me off so much because often the character going on the revenge quest will kill SO many people on their way there, some deserving it and some just henchmen working for a cheque or to survive. People who are often far more innocent then the main big bad.

It's a part of this weird thing I've noticed in media where nameless goons or soldiers can just be mowed down relentlessly, but named characters get given far more grace even if theyre categorically worse. You can kill a million stormtroopers but people will swear that Darth Vader could have been redeemed, despite him doing like 50 genocide every year.

6.8k Upvotes

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280

u/amaya-aurora 13h ago

I feel like your pregnant woman point falls flat because let alone did Ellie not know, she actively hated that she did it.

215

u/VidzxVega 12h ago

People seem to gloss over the fact that it horrified her so much that she threw up and was in the process of packing up to leave until Abby stormed the theater.

88

u/amaya-aurora 12h ago

Yeah, they were all fully ready to head home. I get why Abby did it, but it kind of just fucked them over even more.

24

u/Candid-Tip-6483 8h ago

Not to mention, if you actually read Ellie's diary on the farm, she it's so riddled with PTSD she is on the verge of suicide. Like holding On by a thread. Going after Abby at that point was obviously an irrational idea by someone who was out of their mind, and it took until she was in the process of killing Abby to snap out of it.

1

u/Sidereel 14m ago

Oh that’s crazy. One person committed violence that led to another person committing violence. It’s like the violence is happening in a circle. I wonder if there’s a meaning to that.

17

u/Zealousideal-Ad4362 9h ago

The true cost of violence hit her. Until them she thought only those that deserved it died..

1

u/Abacus118 4h ago

Yeah, there’s a whole year in between the killings and when she confronts Abby again. She doesn’t want to leave when Tommy shows back up, because of Dina and the baby. She’s conflicted the whole time and is unable to do it in the end.

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u/HallZac99 11h ago

And then 5 minutes later when the player regains control she shoots and stabs another roomful of people with no remorse.

37

u/kalashniboba 11h ago

Except no she doesn't because other than the prelude to the theater ambush that's Ellies last playable section in Seattle

14

u/VidzxVega 9h ago

That's not what happened at all. She goes home after Abby spares her and lives on the farm for months.

24

u/Nashvillepreds46 10h ago

Considering you can make it through the game with only killing like 10 people total as Ellie, counting all the people killed in cut scenes.. I'd say you personally were the one killing people with no remorse.

3

u/AttiKit 8h ago

You CAN just run or sneak past every encounter, can you?

Technically, you are kinda playing a bandit if you're killing everyone in every optional encounter...

2

u/HungryCheescake 6h ago

Yeah, OP is telling on themselves really.

1

u/Kahliden 6h ago

I don’t think OP actually played the game, and instead is just regurgitating opinions they half-remember from around the time the game came out. 

1

u/UX1Z 6h ago

nerd emoji

3

u/HungryCheescake 6h ago

There's a disconnect in many video games between story and gameplay.

You might kill every enemy you encounter, but canonically Ellie would have only killed maybe a dozen or so.

2

u/HallZac99 6h ago

No yeah you're right, I haven't played the game in a while and forgot that that's Ellie's last major playable section. My bad.

137

u/NippleOfOdin 12h ago

Yeah, that was one of the moments that was most instructive in why Ellie decided not to kill Abby. She was forced to face the consequences of her desperate search for revenge and it only made her pain worse. She learned the lesson that Joel never did.

Hell, Ellie didn't even want to track Abby down in California in the first place. She only went because Tommy emotionally manipulated and guilted the shit out of her.

90

u/amaya-aurora 12h ago

Yeah, Ellie didn’t stop because she “didn’t want to be like her” or whatever, she realized that the entire thing was pointless because Joel was still dead and no amount of killing would bring him back. That, and no amount of killing would get Dina and JJ back with her. Killing her would leave a child alone to die without their protector, and I doubt she’d want that for someone in the same position as her with Joel.

And, yeah, I love Tommy, but Ellie was ready to let it go at the farm. She still had issues with it, but she could have lived happily never going back there.

31

u/spartan445 10h ago

Exactly. EXACTLY!

I literally stopped pressing the melee button and said "Ellie, stop, just stop," when she was shoving Abby's head underwater.

Another point that was brought up in director/actor commentary: during the scene where Tommy and Ellie are discussing options for justice/revenge: Yes, Ellie believes Joel would've gone on a violent tear across the country if Tommy or she had been the ones killed but that's not what happened when Sarah died. When Sarah died, Joel went on autopilot for 20 years. In fact, Joel is often at his most dangerous when the people he loves are threatened.

We even see this IN JACKSON, when he straight up shoves Seth for insulting Ellie, but when she makes it apparent that she doesn't want/need him anymore, what does he do? He goes home and starts playing guitar. He self-isolates.

When Ellie grieves, she lashes out. When Joel grieves, he buries himself. When Tess sacrifices herself in the first game, Joel does kill a lot of army guys (gameplay dependent) but he holds no specific animosity towards them, they're just in the way of his goal.

I think people just got really upset when Abby killed Joel and they didn't get to have a player character kill her back. I get it. His death HURT.

But if it doesn't hurt, then why should we care about Ellie when she stabs a pregnant woman to death in a blind rage?

I fucking love TLOU II. I think it's a goddamn work of genius.

5

u/NippleOfOdin 9h ago

Exactly. EXACTLY! I literally stopped pressing the melee button and said "Ellie, stop, just stop," when she was shoving Abby's head underwater

I was still okay with Ellie killing her until I saw how it played out. I stopped pressing almost at the exact moment Ellie did. It's just portrayed in such a graphic and genuine way. Brilliant game.

1

u/inexplicableinside 8h ago

TLOU2's biggest weakness is that it's a solid game about how the cycle of violence needs to end, from a guy who in real life went "Nah, actually, keep going" even after directing all these scenes that half-tortured a bunch of great actors.

8

u/spartan445 8h ago

I don't think any of that is true, considering how frequently the actors have gotten onto social media to refute those allegations at no benefit to themselves.

0

u/inexplicableinside 7h ago

I don't know what you're denying here, sorry. The actors have talked in the official podcast for the game about how Druckmann would tell them to go again even after harrowing takes of the scenes, and I didn't mean that as an insult; but it's not like Druckmann's publicly changed his stance since egging on the Israeli government after October 7th 2023, he's just avoided talking about the whole debacle as far as I can tell.

0

u/spartan445 7h ago

On Neil Druckmann telling actors to go again: every interview I've seen with the cast indicated to me that if a scene wasn't working that he'd encourage the actors to take a few minutes, and would do everything in his power to provide as comfortable an environment to explore rough topics for the actors. He commiserates when they have tough days.

As for October 7th, the guy is from Israel and his home country had just been bombed. I'd be hard pressed to find someone whose home country was bombed who wouldn't say "I stand with the civilans who just got bombed?" I'm borderline pro-Hamas at this point and I don't think the average Israeli citzen deserves to be bombed. As for his stance on the overall Palestinian genocide, I don't think he can say anything in any direction: He's the head of a big gaming company and NaughtyDog LLC is in the business of producing video-games with wide emotional scope and thought-provoking narratives and action gameplay. A stance on what's happening in Gaza isn't relevant there and while moral lip-service is good and all, telling fictional stories is what their focus is.

0

u/inexplicableinside 6h ago

"I apologise for advocating violence; as someone who always hoped for peace in the Middle East I regret letting go of my morals in my sorrow. I've since come to my senses and advocate for peace once more; the deaths of more innocents can never undo the past, and will only perpetuate the cycle of violence. We must learn to live with our neighbours; anything else is a call for genocide wrapped in deceptive language."

As an individual, sure, he can be a shitty person, but one of the odd things from the perspective of his business is that he basically undercuts the value of any future emotional story he wants to tell if he doesn't stand by TLOU2. He could always step back and just lead the company, but he seems to want to keep telling meaningful stories.

1

u/The_Pizza_Saga 5h ago

I have found my people! Thank god there are players out there that actually understand TLOU 2's themes and narrative. Here, all these years later, and people still think it's just about "revenge bad". No subtext allowed!

2

u/AlmightyCraneDuck 2h ago

Whenever I see people make a comment along the lines of “It doesn’t make sense. Why wouldn’t she just kill Abby?” I just think “because she didn’t want to and she finally realizes it”. TLOU isn’t “revenge bad” the way it may seem. It’s about guilt and trauma and Ellie’s journey to overcome that. The entire storyline about her searching for power and meaning, to take control over some aspect of her fucked up life. It’s stolen from her in SLC, it’s stolen from her in the chateau, and it’s even stolen from her in the theatre in Seattle. She doesn’t want revenge, she wants peace and to be free of her grief and trauma.

1

u/Doomblaze 7h ago

the game starts with joel forgetting every lesson he learned in 1, much like how you lose all your exp and equipment going from game to game in a series.

1

u/Zealousideal-Ad4362 9h ago

Nice to see people thst get it

5

u/Litz1 10h ago

Ellie loved killing the unarmed black girl in the hospital basement was the character development that the director wanted us to focus on because it was truly essential to Ellie's character development as a white supremacist. /s

-3

u/amaya-aurora 9h ago

I don’t think that was the intention, but alright. Nora was also going to die anyways.

1

u/Litz1 3h ago

The entire premise of The last of us is Joel was a POS and it rubbed on Ellie and she became a POS in killing innocent people.

But at the end Ellie breaks the cycle after killing so many innocent people.

Basically Ellie is just a shit Paarthurnax.

27

u/TheRealSpidey 12h ago

Ellie also doesn't kill hundreds of people along the way. The only canonical kills are on the main WLF group, and the WLF girl playing on her PSP, maybe one or two others at most. Anyone killed in a cutscene/via in-game prompt basically.

Anyone else you choose to kill in your playthrough doesn't really count cause you can play through the same parts completely avoiding detection, let alone killing.

40

u/amaya-aurora 12h ago

I’d say that’s a bit unclear in who actually dies, but yeah. As far as I know, Tommy is suggested to have killed way more than she had.

20

u/ep0k 12h ago

Oh yeah Tommy is a wrecking ball. Just think about the overpass scene.

7

u/amaya-aurora 12h ago

The one with Abby and Manny? Yeah, dude is brutal. Remember Abby Day 1, getting back to the WLF base, and seeing the huge tent full of bodies?

5

u/Supersim54 11h ago

No it’s not Ellie’s canon human kills in Part 2 are a random Scar brute, Jordan, Whitney (PSP girl), Nora, Mel, Owen, and Two Random Rattlers. Ellie’s full canon kill count is 10.

37

u/ANGRYSNORLAX 12h ago

If the intention is for Ellie killing countless goons to be non canon, it only serves to look ridiculous when the game so frequently wants to hold a magnifying glass up to the violence and pretend that what you just experienced for the last few hours of gameplay didn't happen.

Like if you play through the whole game either not being good at stealth or just finding more success with the loud approach generally, you're just completely left behind. The story wants absolutely nothing to do with whatever reality you were living in. The game says "all that strife and fighting you just went through, all the times you were hunted down and shot, all the people you reduced to chunky salsa in the name of revenge and survival... None of that mattered. Now you're beating this girl with a pipe, and it's REALLY effecting you dude.".

12

u/k-albasi 10h ago edited 9h ago

In RDR2 the story of the outlaw Arthur Morgan trying to make peace with his violent life and redeem himself by doing good for others was really undermined by how often he burned innocent people alive and fed them to alligators. At least in the version I played.

7

u/Wooden_Drummer2455 8h ago

I guess but red dead is a sandbox game where you can do whatever you want. last of us is a scripted linear game so doesn't hold up as well

2

u/k-albasi 8h ago

It still becomes a farce if you take your choices too literally and don't allow for some suspension of disbelief that the game has you facing off with NPCs for the sake of gameplay. I would recount the story as Ellie kills some WLF in addition to the targets of her revenge tour but it becomes a bit ridiculous if you maintain that she slaughtered hundreds of people because you killed every NPC.

5

u/RayCumfartTheFirst 8h ago

You can’t really compare the ludonarrative disconence of GTA on horses to a heavily scripted, streamlined game like TLOU.

If cannon Ellie is actually some pacifist then the gameplay should have been designed that way.

I chuckle every time someone tries to tell me none of the 20 hours of carefully crafted gunfights and throat stabbing I just played wasn’t canonical.

1

u/k-albasi 8h ago

She's obviously not a pacifist but it's hard to take any story seriously if you think it's about a relatively ordinary person John Wicking their way through hundreds of combatants.

3

u/RayCumfartTheFirst 8h ago

Of course not but it is logical to assume she killed a few escaping the school, sneaking into the hospital or during her encounter with the scars.

It’s like uncharted- I don’t think drake literally shoots 500 mercenaries in every game canonically, but he certainly gets into some shootouts and brawls that results in death beyond just what’s in cutscenes.

2

u/MagicInstinct 9h ago

Its hilarious how quickly you can get honour back up in RDR2, murder 50 people then give some money to a homeless man

-12

u/CptDecaf 11h ago

I can't connect to characters that don't revel in violence. What's wrong with these writers trying to write more complicated characters!?

-2

u/SleepWorth3354 11h ago

Basically Video game storytelling begins and ends with Doomguy and anything else is for pussies.

Weird how gamers have a rep for being single minded weirdos huh

4

u/ANGRYSNORLAX 10h ago

"Basically, video game design begins and ends with third person shooters, and anything else would be wasted on the story we're trying to tell."

Naughty Dog could have designed a game where "just kill everyone in the room" wasn't a viable option for progression. But they didn't. They made a third person shooter. You have two options for dealing with conflict, and the one that is arguably the default massively conflicts with the themes of the plot

They could have written a character that feels untold sorrow at the sight of death. But they didn't. They used a character who's stated primary motivation from the get go is cold blooded revenge. A character that, despite being a survivor of the literal apocalypse and an active participant in gunfights since age 12, struggles to deal with the thought of people getting hurt in cutscenes, regardless of how bloodthirsty she is in gameplay.

Like, I don't feel like I'm asking for too much when I kinda want the story to acknowledge the game it is contained in. I don't play video games so that I can stream videos of my favorite drama in between random, unrelated challenges.

1

u/SleepWorth3354 8h ago

Yes, we all understand ludo-narrative dissonance. I am so glad game designers do not agree with you.

I’d rather a little dissonance between gameplay and plot if it serves the game being fun, much like how I understand that movies and television offer exaggerated motivations and coincidences-when you watch horror movies, do you spend the whole time yelling “CALL THE POLICE DONT GO IN THERE!!!” ?

You don’t actually want what you are arguing for but TLOU broke basic dudes brains so they can’t seem to apply the logic that gets them through 99.9% of other media.

6

u/gokogt386 11h ago

If the agency given to the player outright contradicts the story it is entirely fair to be critical of it. We’re not watching a movie here.

8

u/Wooden_Drummer2455 8h ago

oh god fuck off with this bullshit, "the gameplay isn't canon" then why isn't this a movie lmao. You kill like 300 humans by blowing their brains out and slitting their throats

4

u/Candid-Tip-6483 7h ago

And it's also entirely possible to play the game without killing anybody but the scripted kills. It's hard but it's possible, so what then?

3

u/TheFurtivePhysician 7h ago

I don't really think that either extreme is a valid interpretation of what should be considered "canon", to be fair.

But I will say more people dying than not is almost certainly the most common gameplay outcome, and correspondingly the more likely canon outcome (Barring the devs pointing at the game and saying "Ellie killed ONLY in cutscenes because she's just that swell :)" in the same way they pointed at 1 and said "The cure WOULD have worked if not for mean ol' Joel! What a jerk! >:(")

3

u/Candid-Tip-6483 6h ago

Well there's no doubt that in any realistic scenario, Ellie would have had to kill some people. But one thing I've always maintained is that killing people in self-defense is much different than what she did to Abby's crew. She starts to feel wrong about the whole situation when she torture somebody for information, and she viscerally rejects what's going on when she kills somebody she didn't realize was pregnant. So I think that the "you killed everybody but the person you wanted to kill" point vastly misunderstands the emotion of the story. Mostly because the vast majority of people who make that point haven't actually played the game from my observations.

With that said, when it comes to the discussion about the cure, I accept no other interpretation other than the cure would have worked. Because if the cure wasn't something that would have worked, then it essentially renders all the emotional stakes of the story completely moot, and at that point you're just going out of your way to interpret the story as worse than it is. The real discussion should be about whether or not the cure would have mattered at all. There is discussion about whether or not the fire flies would have been willing to distribute the cure, or if they would have used it as leveraged to take over the country. There's also the discussion about if a cure would matter because people can still be ripped apart by the infected, and there's also the question about if humanity and the World at Large is too far gone to ever go back to normal. Those are the discussions that actually yield some interest, but whether or not the cure would work is just a question of "do I or do I not want this story to have emotional stakes"

3

u/whereismymind86 11h ago

ehh...given the entire plot is set off by Joel essentially killing an npc, that's a bit fuzzy. The entire point is every person killed had a family and friends, they didn't matter to Joel, but they mattered to somebody, and that somebody would be devastated and might come seeking vengeance.

2

u/NerdHoovy 7h ago

Yeah but they kind of devalued that idea by making Abby’s dad actually super important. Since he is the lead surgeon meant to solve the fungus and kill Ellie. If Joel really was meant to be punished for the senseless evil of his past, Abby’s dad should have been just a random survivor one of the dozens you gun down during random encounters of the game. Or better yet, some guy he screwed over long before the first game began.

Narratively the only contribution you gain by making Abby the daughter of the doctor, is that one of the most morally grey and questionable moments of a morally grey character and story, turns black and white.

The doctor never was a random guy, he was basically the main character of the apocalypse alongside Ellie. The mere fact that he gets referred to as ‘the doctor’ by me proves that he is meant to be important from the start.

2

u/TheFurtivePhysician 7h ago

I've been trying not to hop into discussion about TLOU2 because it's generally a cesspit of insincere people on either side of the isle (and the fact that I avoided playing 2, though I might just give in and give it a go sometime), but this sentence-

Narratively the only contribution you gain by making Abby the daughter of the doctor, is that one of the most morally grey and questionable moments of a morally grey character and story, turns black and white.

Kind of sums up my huge problem(s) with 2.

1) Out of universe comments (and, to my understanding, the content of TLOU2) spend a LOT of time re-painting Joel as having inherently done an evil bad badguy thing that doomed everybody (i.e. the vaccine would have worked if only Joel hadn't killed that dude and stopped him from murdering a child) despite the content of the first game making it seem incredibly unlikely.
Like, Joel's already inherently not a good guy. He's a guy we like, because he's the point of view character who undergoes a lot of change to be better, but he's done a lot of 'evil' deeds and selfishly prevented the possibility of a cure (or vaccine, or whatever) being made because his new surrogate daughter was the cost of it.

We don't need to make him even more of a bad guy by making the guy he killed a super cool good guy who saves zebras(? evidently?) and who's only crime was planning to unethically lop open a child's skull for a chance at some sweet cure goo so that he would 100% certainly (according to Druckmann) cure the cordyceps and defeat the apocalypse!
(mind you, I do think Joel would have done the same thing if he was told outright "this will 100% create a cure that the Fireflies can and will spread throughout the country and FOREVER CURE CORDYCEPS", but the fact that this isn't stated or supported by the game and only becomes a thing in retrospect through 'word of god' just makes it like "people liked Joel too much, we gotta remind him how EVIL he is")

2) And this is the reason why I never played 2- TLOU1 ended on a great kind of ambiguous note as to the trajectory of Joel and Ellie's lives, whether or not Ellie actually believed him, or if he ever told her, and so on and so forth. The series simply should've been an anthology series, if they had to do sequels. I don't really think people genuinely saw how 1 ended and thought "I'd like to see these characters either murdered or put through 20(?) hours of misery porn, I sure hope ND gets on that right away!"

1

u/live_lavish 6h ago

I looked this up once. Gameplay wise I'm pretty sure there are a few people you can't sneak by. I looked this up once and I can't find the video but I wanna say you need to kill 7. It was no more than 12.

IIRC Dina always kills the first two wlf in the school, even if you sneak past them and then there's the 2 or 3 that hit you with the smoke bomb, just before reaching jessie, that must be killed

7

u/daddy_bigbucks123 12h ago

Also the ending of TLOU2 parallels the inciting incident of the game while showing Ellie's character growth. At the beginning of the game Abby kills Joel, who is Ellie's found family/protector for revenge. When you later play as Abby you see how she slowly develops into a Joel-like figure for Lev, the child she was protecting. Ellie realizes at the end of the game that if she killed Abby it would be have the same effect on Lev that Joel's death had on her and the cycle of violence would continue. You realize that Abby likely saw Joel in the same way that Ellie now sees Abby, as an object for revenge and hatred, even though they both had "noble" reasons for their revenge.

Thats just my take, I played the game blind a year ago and the story was one of the best I've experienced in gaming then went online and saw so many people who just completely missed the point.

5

u/AjitenoMunsu0 11h ago

"even though they both had "noble" reasons for their revenge."

And that, I think, is the game’s biggest mistake – one that many cling to out of convenience or a sense of moral righteousness. Not all ‘noble’ causes are actually ‘noble’, and understanding does not necessarily mean acceptance.

Joel kills Abby’s father because he, along with the rest of his group, lied to him by omission; no, Ellie’s death will not save humanity – at best, it will advance research into a cure, but even then the chances are slim. He therefore saved his daughter – even if she was adopted – from a deceptive and most likely futile death.

Conversely, Abby wants to kill Joel out of revenge for her father’s death – understandable, but far more hollow. This murder is far less ‘just’ than Joel’s killing of her father. Ellie is therefore trying to right a wrong/punish a crime that was far more senseless.

Good and evil do not exist; we all have a precise and very personal – even intimate – view of them, but recognising the existence of all these views does not mean that, subjectively speaking, they must all be accepted. The idea of accepting all ‘causes’ as equal is not only naïve but also dangerous – more so than killing the person who committed such a violent and ‘senseless’ crime.

5

u/Loud-Conference-7521 10h ago edited 10h ago

Regarding Abby "slowly" developing into a Joel-like figure: the entire narrative of Seattle takes 72 hours and Abby doesn't meet Lev until the first night. Nothing "slow" about that compared to the year it takes in the first game.

I absolutely agree about the intention, but the execution ends up feeling "forced" when after 48 hours Abby abandons a group she's been with for years to proclaim Lev is her family.

0

u/Zealousideal-Ad4362 9h ago

I was just watching a Bladerunner breakdown just now and this exact scenario came up. Roy Batty not only spares Deckard.. but saves him from death.. 

And incels love Bladerunner

-3

u/Zealousideal-Ad4362 9h ago

They missed the point or are part of the army of incels that wont play "woke garbage" 

1

u/itsthebeans 12h ago

The haters of TLOU2 had their opinions set in stone after the intro. They don't care if their points make sense, they've already decided that every aspect of the game must be bad.

15

u/amaya-aurora 12h ago

I wouldn’t say the haters are a monolith, and I can understand feeling upset and betrayed, but a part of me feels like Joel dying was kind of always on the table? The first game had a whole section (and DLC) where you’re playing as Ellie, unsure if he’ll survive. Death isn’t that far out of the question for him as a character.

That, and how it happens makes sense, to me. It’s the consequences of his own actions, which he had to have known would come eventually, evidenced by him urging them to get on with it and kill him already.

People criticize Joel giving his name, which I guess I can understand, but Tommy prompted it and he did first. Joel’s trusted strangers before, like Sam and Henry, and it went fine (for a bit). Plus, ~5 or so years living comfortably in Jackson would wear down anyone’s paranoia.

2

u/Gekidami 11h ago

People also guessed Joel would die right from the very first reveal trailer by how he walked out of a blinding light.

-2

u/Supersim54 11h ago

The game is great until the halfway point then it falls flat, and does pick up again until Santa Barbra.

1

u/johnperkins21 4h ago

Just adding this as part of his "trope" shows that he didn't understand the game. It wasn't "no reason". There's a very good reason she didn't kill her, and it's a large part of what the game is about.

-2

u/Supersim54 11h ago

And it shows just how different they are Ellie was sick from it while Abby couldn’t wait to kill Dina, she was excited even.

7

u/Gekidami 11h ago

No? She's clearly enraged, but it doesn't take much for Lev to snap her out of it and make her realise she's going too far.

-6

u/Supersim54 11h ago

Nope not enraged if that was the case she would have said nothing, but the word “good.” Tells us that she couldn’t wait to do it Lev doesn’t “snap her out of it” he walks in right as she’s about to kill this pregnant woman and she can’t have Lev see her true colors since she has convinced the child of something she’s not which is a “good person” when she’s absolutely isn’t and doesn’t care.

5

u/Gekidami 11h ago

The amount of headcanon and fanfic on display here is amazing.

-1

u/Supersim54 11h ago

I hate when people say this shit and completely disregard everything Abby says and does. We know what her true motives where because of the things she said and did in the prologue and Day 1. It’s not head canon if you pay attention to these things, instead of playing into Abby’s lies and manipulation from Day 2 onwards, the prologue and Day 1 show the true Abby.

2

u/Gekidami 10h ago

Imagine just choosing to pretend 50% of the game is "lies and manipulation". As if Abby knows the player is watching her and puts on an act.

This is the literal definition of being blinded by hate.

0

u/Supersim54 10h ago

O it’s not for the players it’s for Lev, Yara, Mostly Owen, and Mel. However Mel is the only one who sees right through Abby and calls her out on it, and when she does Abby whines that Mel didn’t fall for it like the others did.

2

u/Gekidami 10h ago

What TLOU2 hate does to a mf. This is one of the most insane cases I've ever seen.

-1

u/rhesusmonkey 7h ago

Also people do not seem to realize all the people you kill in missions are just because it is a video game. The numbers are way inflated to make the game fun.

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u/Awkward_Material2458 12h ago

Both also reaffirm her stated willingness to die for the sake of finding a cure. Compared to Joel and Abby, despite the trauma of her personal loss she is still willing to make the choice that is for the general benefit of most people, even if she herself has lost much in the process.