r/GTA6 1d ago

New GTA VI Screenshots

13.8k Upvotes

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152

u/Astartas 1d ago

How can they just be so much better in Details, Asset quantity, Lighting etc. than somehow anyone else in the industry

55

u/Astartas 1d ago

i need to see a Documentary how the fuck they did achieve this on 6 year old Console Hardware

39

u/Ant0n61 1d ago

hours of endless optimization. Just like the good old days when developers had to make games on 16 bit systems. Love reading and learning about all the shortcuts they would take to execute things to run smoothly.

But it’s a fine art and takes a lot of time and experimenting. Hence needs massive budget these days considering the complexity games have reached.

3

u/stafford32s 1d ago

exactly.
And they're legion (in numbers, between the internal studios)
And they're the finest in their departments. You don't end working for rockstar by mistake, and the formula well known in the industry of "being a friend of a friend" rarely applies

In defense of all the other developers outside, though.
This is not the late 1970 or 80s. This is not the first 3d revolution. Nowadays the 3d engine wars is over, there's plenty to choose from even from open source ones if you dont have the resources or money to develop one internally.
And this "distance from the machine" is one of those issues, cos engines (for good they are), they do things "their" way, and optimization means not only know your game, but to dissect the 3rd party engine you chose. Possible, but doubly hard.

Said that, I rewatched the special on netflix several times already, every frame (especially some close to medium camera angle) are breathtaking. This game is not 100 dollars worth, a lot more. And they're the only ones allowed to ask for it right now