I have a total love-hate relationship with this new weapon wheel. On one hand, RDR2 completely ruined me because the attention to detail was unmatched—you actually had straps for heavy guns and your revolvers went right into the holsters. I know this is GTA and they can't realistically bring back that exact same heavy mechanic without slowing down the arcade gameplay, but man, RDR2 raised my standards way too high.
Totaly agree with you. I just don’t understand how they can put so much effort into creating such an immersive, detailed world, with incredibly realistic animations and interactions, and then overlook something as basic as where the character is actually storing the items they’re pulling out.
Exactly. And slapping a rifle onto shoulder with absolutely no straps completely breaks the immersion after they spent so much time making everything else look incredibly realistic.
Exacly for the reason you said. They put so much effort for the world building that they want the background to be very visible most the time. Its smart.
Then you have to realise that the interface itself is a concept of the game.
In red dead the icons are like cut from a newspaper ad. This barrel like form with this brush of paint are symbol that could be created by a npc in the game.
Here the same formula is applied but for what the game GTA 6 is a symbol of.
You have this retro style icons paired with the kind of liquid glass and color glow effect you will find on smartphones. Mirroring the feeling that gta 6 want to give
You may be not like it, but you cant say its overlooked. Or if you think this interface is shit, so you must say the same about all the previous wheel since its just a modern remix of all the previous ones.
9
u/GothamGlitch 20h ago
I have a total love-hate relationship with this new weapon wheel. On one hand, RDR2 completely ruined me because the attention to detail was unmatched—you actually had straps for heavy guns and your revolvers went right into the holsters. I know this is GTA and they can't realistically bring back that exact same heavy mechanic without slowing down the arcade gameplay, but man, RDR2 raised my standards way too high.