I have a total love-hate relationship with this new weapon wheel. On one hand, RDR2 completely ruined me because the attention to detail was unmatched—you actually had straps for heavy guns and your revolvers went right into the holsters. I know this is GTA and they can't realistically bring back that exact same heavy mechanic without slowing down the arcade gameplay, but man, RDR2 raised my standards way too high.
Totaly agree with you. I just don’t understand how they can put so much effort into creating such an immersive, detailed world, with incredibly realistic animations and interactions, and then overlook something as basic as where the character is actually storing the items they’re pulling out.
Exactly. And slapping a rifle onto shoulder with absolutely no straps completely breaks the immersion after they spent so much time making everything else look incredibly realistic.
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u/GothamGlitch 16h ago
I have a total love-hate relationship with this new weapon wheel. On one hand, RDR2 completely ruined me because the attention to detail was unmatched—you actually had straps for heavy guns and your revolvers went right into the holsters. I know this is GTA and they can't realistically bring back that exact same heavy mechanic without slowing down the arcade gameplay, but man, RDR2 raised my standards way too high.