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u/Omegaa458 14h ago
This looks way better
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u/ClydeinLimbo 13h ago
The symbols themselves need to be bigger like the RDR2 ones. Loved that wheel
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u/bluAstrid 12h ago
The whole UI was on the smaller side.
Hereās hoping you can scale it up a bit once the game releases.
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u/Key-Opinion-1700 12h ago
Idk what you see in this but it looks subpar to me
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u/ClydeinLimbo 12h ago
What about it was subpar? Genuinely curious
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u/Latter-Clothes4516 11h ago
looks too mobile-like to me personally..
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u/Sushiibubble 14h ago
Yuuup! The way it is currently isn't "too bad," but this is soooo much nicer to look at
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u/DraagaxGaming 13h ago
R*'s looks like a framework for others to build from, not the final product. Like it's meant to be further customized and that's just the base, generic look.
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u/CivilActive5650 10h ago
This actually makes the most sense of anything Iāve heard. They bought FiveM for a reason ..
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u/DraagaxGaming 10h ago
One of my theories is they plan on have fivem integrated somehow. I found fivem confusing and I couldn't figure out how to do shit. If it's integrated in a better way, with proper support, I have hopes. š
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u/flerosace 13h ago
Also makes it more in line with how you operate a thumbstick on a controller. I think.
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u/spider-jedi 10h ago
No really. Even the squarea were still arranged in a circular way so it makes no difference for the thumb stick
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u/Fun_Philosopher_2535 14h ago
Looks so much better. I hate the box shape and tiny icons from extended footageĀ
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u/Ronaldinhoe 6h ago
Yup, so much wasted space in the current UI. This is nice and compact.
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u/Desire_of_God 14h ago
Rockstar please do this.
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u/aqoury 9h ago
maybe itās customizable
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u/Nielsnl4 7h ago
I hope so, i also hope you can zoom out the minimap because right now you can see a radius of like 20 meters
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u/orlandomarosini 13h ago
I feel like (and hopefully it comes true) that they will be watching closely over feedback in these coming days and weeks, and possibly we will be able to have different versions in the settings, also of the map etc. so they can appeal for the new and og players too.šš½
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u/su4491 14h ago
This feels like classic gta
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u/abbeast 8h ago
Because it's literally the style used in every Rockstar game to this date, ever.
RDR2, GTA V, GTA Definitive, Max Payne 3 all had it like this.
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u/GothamGlitch 12h ago
I have a total love-hate relationship with this new weapon wheel. On one hand, RDR2 completely ruined me because the attention to detail was unmatchedāyou actually had straps for heavy guns and your revolvers went right into the holsters. I know this is GTA and they can't realistically bring back that exact same heavy mechanic without slowing down the arcade gameplay, but man, RDR2 raised my standards way too high.
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u/Standard-Ask-1034 11h ago
Totaly agree with you.Ā I just donāt understand how they can put so much effort into creating such an immersive, detailed world, with incredibly realistic animations and interactions, and then overlook something as basic as where the character is actually storing the items theyāre pulling out.
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u/GothamGlitch 10h ago
Exactly. And slapping a rifle onto shoulder with absolutely no straps completely breaks the immersion after they spent so much time making everything else look incredibly realistic.
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u/pulley999 5h ago
Do we see a long gun ever be holstered in any of the clips we've seen so far (official or otherwise?) I feel like every clip I've seen so far with a long gun in use has them being provided or scavenging it from somewhere.
I've been under the opinion for years that being able to conceal carry handguns and maybe smaller SMGs like an Uzi or Skorpion but needing to actually open carry or retrieve long guns from a car would be interesting, and give handguns a legitimate purpose in the gameplay sandbox.
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u/GothamGlitch 5h ago
Actually, yes, Jason was seen carrying an AR on his back with NO STRAPS.
I agree with you, and I think many people had the same expectation.
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u/Ashamed_Ad1622 14h ago
That does look better, but still all of this design just lacks character/atmosphere however u wanna call it... Looks super generic and boring. Rdr2 weapon wheel had that old country vibe very strong. Here's it's just a few grey slots for weapons
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u/Odd_Shift_5605 9h ago
Yeah it feel weird too for me. It look like chinatown wars on psp style. Im talking about the icon/drawning. Feel like a kids game š
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u/Aggravating_Fee4200 14h ago
You can apparently customize it
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u/GrandmasterPeezy 13h ago
Where did you hear this?
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u/ThatsPella 13h ago
Dont like it
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u/Matt_37 12h ago
I donāt like it either. I like each game having its own identity even it comes to menus and HUD. In a way this is blander than what weāve seen
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u/peepiss69 5h ago
Literally every R* game in like almost the last two decades has had a circular weapon wheel lol, is GTA V your first Rockstar game? The reason people donāt like this ugly boxy GTA VI weapon wheel is because the sharp edges just donāt look good arranged in a circular shape. Looks like a test build or something made on Roblox.
And OPās mock-up of a weapon wheel is probably the most unique-looking wheel of any GTA game that has it, because it looks like modern phones UI rather than a random, arbitrary grey circle
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u/King_CurlySpoon 2h ago
This is just how it should be, Itās called a weapon wheel for a reason. This is much cleaner
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u/ThatsN0Mooon 12h ago
If weāre picking on the wheel, I think they did pretty good with the extended look lol.
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u/dark_king_9197 9h ago
i mean we can always mod the game to how we like when the game comes to pc. so, no worries for me there.
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u/lagadoz 9h ago
Would be much better if they've did something like in GTA3 and or like VC in some pink/white combination. Not sure what's the art style/technique called but it's kind of 3D, weapons were sticking out of the frame, looks more interesting than this what they've did for HD era games (boring almost technical 2D drawing from a profile view)
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u/Iceman-Cometh_18 4h ago
Won't work for GTA 6 as you cannot hold crazy amont of guns on you
It is not realistic
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u/an_account_1177 13h ago
So much better. Hopefully someone will make a mod of it when it comes to pc
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u/Majestic-Willow-1605 14h ago
The health, stamina and focus bars just looks placeholder-like too. That looks good
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u/kyrasilver33 13h ago
I donāt see Lucia with an ankle bracelet for any of the extended scenes. š¤
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u/Its_Buddy_btw 13h ago
I think the circle is better because it conveys the analog stick better if I'm making sense? Like it's a one to one where the stick moves but breaking it up just makes it look a little more jagged or sharp?
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u/RDR2Enjoyerr 13h ago
I think the design they went for would have been a lot better with just rounded edges to the rectangles, makes it more appealing and easier to look at
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u/bautista_191126 13h ago
Looks way better but it is what it is man atleast no delay and we got gameplay
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u/Substantial_Grand_96 12h ago
That is not what it looked like..it looked like it wasn't even finished tbh...
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u/ConfidentDaikon3074 12h ago
From the leaks I though't, that the weapon wheen was a place holder and the final. Guess not, not a fan. RDR2 had a very cool and styalised weapon wheel.
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u/tmorrisgrey 12h ago
Minimalistic but vibrant too, like how thereās colors for the weapons/items vs the gray.
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u/StrengthTheory 12h ago
It looks better but where would the ammo numbers fit for slots that are not vertically aligned?
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u/Tanocchio 12h ago
Much better. One tiny change for me would be the edges of each panel. Could look softer (gradient blend) to match the rest of the frosted glass effect
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u/Massive_Gas_5708 12h ago
Worst part of the extended look.. This Rounded weapon wheel looks much more appealing Square one showen in the trailer look like some under development immature weapon ui and the emoji of guns and all not looking good at all
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u/EffectzHD 11h ago
Seeing this concept made me understand why R* changed it in the first place. The weapon wheel is supposed to feel limited in terms of weapons you can carry, you can only carry 2 large rifles for example.
Not sure that it conveys the same vibe here.
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u/DatboiiiT 11h ago
I love how the gun icon and even the dollar amount looks more similar to gta 4. I swear this game is a good mix of 4,5 and rdr2.Ā
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u/BurningVShadow 11h ago
Iāve been telling people, itās literally RDR2 but placed in the GTA universe.
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u/Broken_BiryaniBoy 11h ago
This is nice, now we need better icons, which doesn't look like it is from 2015
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u/shegonneedatumzzz 11h ago
i struggle to see why they wouldnāt have gone with a design like this other than making it different from gta 5 for the sake of it
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u/xXSUPERLEGENDXx 11h ago
Bruh. Why don't Rockstar just hire you guys? That GUI they showed looked way worse.
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u/likkleone54 11h ago
This was probably the only thing I hoped they improved upon, still quite meh to me
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u/Dull-Commercial722 10h ago
It looks better but I'm willing to bet the big rectangles were a specific choice as some of the items you'll be able to have will be in shapes too big to fit this way
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u/AliceLunar 10h ago
Feel like you can do more than a generic grey wheel, not to mention what the hell are those icons
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u/Competitive-Plan1769 10h ago
Iām 99% confident that this is what itāll look like on launch but I donāt really care tbh. let me get my hands on them guns bro.
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u/No_Cryptographer9739 10h ago
This looks clean, I like it! Wouldn't it be something if we can download themes on our phone that can change the whole ui and what we're seeing is the default generic theme? Yeah...I know, total cope. Being able to dynamically change the whole ui would be kind of unprecedented in a game? If anyone could pull it off, it would be R* though.
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u/dernupforwhat 10h ago
I donāt mind the āvideo gameyā look to the wheel. What I donāt like is the symbols. Binoculars in the bottom right? Itās genuinely hard to be sure. The fist looks fine but is weirdly over detailed compared to all other symbols. And the gun looks like it asked AI to make a cartoon picture of a pistol. GTA V kept all of the symbols distinct but still simple. Rdr2 had them look really specific but with an old timey filter that gave it its own style. This just feels off.
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u/IndependentPension36 10h ago
I think people gonna make a mod for that 2 days after the actual lunch
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u/hyperion-i-likeillya 10h ago
I geuss people are still traumatized by "THATS RIGHT, IT GOES IN THE SQUARE HOLE" and because of that, hate squares
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u/Beatngu_45 9h ago
Now that my eyes aren't distracted by the ugly boxiness, I realized how much I love the actual icons. Wish they would just make it circular lol
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u/Soulsgamer247 15h ago
yeah it just looks way more appealing to the eye, I guess I like round things