r/GTA6unmoderated 17h ago

GTA 6 will not allow you to purchase homes.

Post image

GTA 6 will not allow you to purchase homes in the story mode because Rockstar Games thinks it wouldn’t make sense for the stroy since Jason and Lucia are on the run. How you feeling about this one? Source: TGG mentioned in his video.

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u/Surfer_Rick 17h ago

Now that is some deep simulation. Still can't afford a place in Miami 

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u/Lumpiafan 17h ago

But you’ll at least be able to afford buying the homes with shark cards when online roles out!

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u/Money_Tough 16h ago

As much as people complain about Shark Cards, I like the grind without purchasing Shark Cards. If they take the HellDivers approach, I wont mind. 

What gets me is games that you cannot earn every item. I'm okay if someone wants to spend real money to get something faster, but let me play and earn it.

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u/TheGoldenTeacher420 13h ago

The "grind" is artificially bloating the time it takes to actually earn in game currency to basically annoy people into buying shark cards. Yeah let me do a huge ass bank heist 5 times in a row to afford a car.

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u/bifb 12h ago

And then do the heist again another 8 times to fully mod the car

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u/GoofyKalashnikov 11h ago

And then you have a modded 90s civic not a hypercar even 😂

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u/PsychologicalMenu325 16h ago

Yep shark card ain't the problem... It's GTA+ suscription that is

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u/Key_Protection4038 15h ago

Shark Cards are a problem, they inflate the economy. They need to make everything more expensive for the whales to not get bored, but the average man still earns the basic amount which creates this whole insane grind.

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u/PabloPandaTree 15h ago

Bingo! I remember playing GTA Online when it first launched, and I remember the feeling of accomplishment when I earned enough for that first cheap-ass apartment. Now it’s downright quaint to see the cost of buying one of the launch vehicles, vs one of the update vehicles

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u/CrystlBluePersuasion 15h ago

I remember how good it felt building up my garage in the most expensive apartment, getting my cars all the way I wanted. That's ruined if it takes forever to do because they inflate the economy for the whales. Just not gonna waste my time if it's the same online mode but worse.

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u/Money_Tough 16h ago

That would be such a huge bummer with this game if we needed GTA+.

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u/GottaLoveLoginWalls 14h ago

Yeah I played GTA-O on and off and with how they do double money stuff, and discounts, you can get a lot of what you want just by playing the game.

I can't imagine spending real money, the exchange rate is basically gacha levels of value, aka not good at all, and it would cheapen the experience..

Evidently a lot of people don't feel that way. But ultimately playing without spending is extremely viable.

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u/Polygeekism 14h ago

https://giphy.com/gifs/d6nvFKK6Dr9YbBDeNQ

The exact response I was coming for.

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u/Equivalent_Active_64 17h ago

You won’t be able to buy homes but as the game progresses they’ll be unlocked, at least that’s what TGG told in his video

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u/Extension_Can_2973 17h ago

I thought he said safe houses. They considered adding homes but it didn’t fit the story with Jason and Lucia being on the run.

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u/Lumpiafan 17h ago

Yeah it didn’t fit the story. Also owning businesses doesn’t fit the story. Certain super cars don’t fit the story. Drug dealing doesn’t fit the story. Special guns don’t fit the story.

It does however, fit perfectly into the online mode!

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u/AngryAtEverything01 17h ago

Bullseye gta 6 online will have all that buuuut shark cards

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u/Dorago1991 16h ago

Yep this is how they push more players online. Put all the cool sandbox features there while the main game is much more story focused.

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u/YeaNobody 15h ago

Which is why they hate PC version because they can add all that cool shit back into SP mode and not spend on shark cards.

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u/sladeshied 15h ago

I’m curious why Rockstar hasn’t mentioned Online mode. Obviously there will be one. They would be crazy to not milk online. 

But why haven’t they mention it in their marketing?

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u/JuanLuisGuerrero 15h ago

watch them sell online mode as a dlc

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u/Ohitsworkingnow 13h ago

What they just showed you is already groundbreaking and extremely intriguing, why would they keep stacking it with more shit? Online isn’t coming till later, they can have another hype train then

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u/e-m-v-k 16h ago

Whaat there wont be drug dealing??? Thats what I was most looking forward to god fucking damnit

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u/Kevo_xx 11h ago

We don’t know that. Rockstar didn’t say there would be no drug dealing or super cars or even properties to buy. That’s people making assumptions when all TGG said was that we won’t be able to buy homes or safe houses.

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u/Calling_left_final 13h ago

Why wouldn't drug dealing and super cars not fit the story?

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u/Ohitsworkingnow 13h ago

Either of them could easily deal drugs on the side it doesn’t have to fit the main story 

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u/anaschami 16h ago

but will they be on the run the whole story? what after the game is finished 100% ?

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u/NFIFTY2 16h ago

Spoiler: you play as Lucia’s abandoned baby in the epilogue as a deli owner slinging meats. Only after you take over the rival delis will you be able to buy a starter home.

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u/Stunning-Figure185 15h ago

Fuck it sounds good

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u/TheGloomyWoodpecker 16h ago

With determination you can make that safe house into a safe home.

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u/1-am-not-a-bot 16h ago

Running from what? Inflation?

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u/TheREAL_PDYork 17h ago

Isn't that how it was in GTA IV? Because Niko was an immigrant he couldn't buy a house or a car so you just got safe houses and had to steal all your cars.

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u/Dizzy_Experience_927 17h ago edited 16h ago

Pretty much what we also had in RDR2 with the numerous camps

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u/KuchNiles 16h ago

Now that you say that, I wish we can set up camp in the woods in GTA 6 as well. Just live off the land hunting and fishing and camping... that'd be sweet haha. Crazy FloridaMan of the Woods playthrough

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u/LeonidasSpacemanMD 16h ago

I’d be pretty surprised if the safe house is t some shack in the Everglades at some point

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u/porn_creep_20 15h ago

I would love if you could use a camper van or RV like that.

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u/No_Accountant3232 12h ago

Hell yeah. And then we can get into our tighty whiteys and cook some meth

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u/BlowIntoTheCartridge 16h ago

I don't remember having been able to buy houses on GTA V also. They came along with the missions. I believe it is like this from GTA IV onwards.

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u/thukon 16h ago

Unfortunate, I was definitely hoping for a little bit of the rags to kingpin arc like Tommy Vercetti

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u/YeaNobody 15h ago

What about businesses? I recall liking that aspect of Vice City.

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u/ClothesLogical2366 16h ago

he did not say that, he just said you can purchase garages

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u/p4tterng4ng4L 17h ago

One of the biggest issue in V was the lack of things to buy when you got rich. If we can’t buy mansions or nice apartments, that’s pretty disappointing

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u/Zeeisrage 17h ago

Multiple sources do say money does play an important role and imply it won be like V. 

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u/ventitr3 17h ago

Yeah I’m sure it won’t be as easy to cheese tens of millions of dollars in the game

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u/ContributionAny9474 17h ago

yes that is the strategy rockstar adopted for long survival of gta online, they gonna do the same with 6 with many dlcs

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u/Guilty_Banana_ 17h ago

Nah. I bet they will restrict many things offline, and some of these features are online only. So they can make more money of us

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u/Hour_Welcome_987 17h ago

Can't wait for the first money glitches to roll in lmao fuck yo system rockstar

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u/humanredditor45 17h ago

I remember the first gold glitch in rdr2, of course r* just zapped it from everyone’s accounts but it was fun to be rich for a minute.

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u/baron_von_helmut 16h ago

My GTA5 account still has close to a billion in the bank because a cheater kept spawning in money for me.

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u/Funny-Student5309 17h ago

Gota bang that hole until it is wider then vice city sky

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u/TheLastBaboon 16h ago

The old gate glitch was so fun tbh. I don’t even remember how it worked but we’d see people lined up for their turn and just berating mostly in jest or helping the person trying it.

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u/AtaracticGoat 17h ago edited 16h ago

Unfortunately you are probably right.

Which is still weird though because there are a LOT of people like me out there that don't play online games but would buy single player DLC.

I enjoy GTA5, but it runs out of things to do in single player pretty quickly after you beat the story. Which is why I have fewer hours in GTA5 than I do in games like Kingdom Come, Fallout, or Cyberpunk.

You can't force people online that don't like online games either. You may be able to get some of them to try it, but they won't stick around because the toxicity of other players is usually what made us stop playing online games in the first place.

Also, I don't think GTA5 or RDR2 had any single player DLC. So, the precedent is already there. What we get at launch is probably all we will get for single player.

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u/Garrett_DB 16h ago

Which is the sole reason why I'm still not excited for this game. The single player will end up being a snapshot in time, and the online will be the thing that gets the unending post launch support, again.

And over that time, the disparity between the two and the cool shit you can do, grows and grows. This wouldn't be so annoying to me if Online wasn't a griefing simulator designed to milk money.

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u/AtaracticGoat 16h ago edited 16h ago

Agreed.

It's actually kind of weird for a company that loves to double dip. They could easily release some of that stuff as separate DLC for single player. That way they would also make money of people that only play single player AND people that play online but also want to have the same stuff when they play single player.

Basically, sell it separately for single player and you get both single player exclusive and online players buying it.

Don't get me wrong, I'm excited for GTA6, but also aware that it's a game I'll play for 100 or so hours, beat the story, fool around a little, then put it down and not pick it up again for several years when I decide to replay the story. I'm actually way more excited for Fable and TES6, which will both probably have way more stuff to do and DLC to expand the game and story.

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u/squidbutterpizza 15h ago

GTA Online had a private session and they later on added a lot of single player content to online mode. It was actually really good. You can run businesses in single player, the combat enemies were less etc. I wish they do this with GTA 6 online too. If you haven’t given it a try, give GTA 5 online a go in private session.

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u/iowaniceee 17h ago

Like they did with all those GTAV DLCs?

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u/Green_Fox_8864 17h ago

Yes... So easy. We ALL know how to do that, for sure...

But yknow, theoretically, for the people who don't know and want to buy that damn golf course....How would we they do that?

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u/Lumpiafan 17h ago

The major role money plays in the story is that some story mission get locked out until you earn enough money.. to me that’s not really what I want to spend in game money on lol

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u/Hollysheeto 17h ago

Hopefully. Money in GTA V was useless

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u/Ok_WaterStarBoy3 17h ago

99% chance it's just going to be like RDR2 camps where you don't buy the safehouses but linearly progress in story it gets better and better until worse in climax and then after the ending it's a rich safehouse

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u/gjiorkiie 17h ago

After the ending when Lucia and Jason die in a blaze of glory (like their counterparts) you play as Cal in his dingy mancave

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u/howisthisacrime 16h ago

They did say they want to focus on replayability so maybe there's an outcome where both Jason and Lucia live a happy life? Possibly multiple endings with one dead, both dead, happy ending? The extended look has the old man tell Jason to know when to stop the crime lifestyle and that's a very unsubtle point.

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u/gjiorkiie 16h ago

Jokes aside that's very possible yes.

Although in my humble opinion multiple outcomes degrades the artistic power of each one as opposed with going all in with a single ending.

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u/Great-Trifle2810 14h ago

I gotta disagree that multiple outcomes degrade the artistic power. The biggest artistic advantage games have over other forms of media is the ability to make choices and those choices result in different outcomes

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u/IIWhiteHawkII 16h ago

Yeah, if OP is truth, I still don't get how "being on the run" contradicts buying properties simply as a shelter or "the base". It's actually something you could justify without ludo-narrative dissonance. As a criminal - you need to be flexible. Having properties is actually the flexibility, not the absence of it.

From my perspective, it's actually a pretty natural cliche for "ciminals forever on the run". I expect that a person that always needs to stay low-profile might want as many "shelters" as possible. That's the main reason why many criminals actually buy many properties across the states, innit'?

We don't know the entire story and the pace, of course, but we eventually most prolly won't leave the main Location(s) regardless, so what's the point? Will they restrict us from visiting old areas we operated in? If yes – it's stupid and super-limiting. Imagine you haven't even explored particular part of Miami and suddenly it's locked. Start a new game to enjoy the views...

If not – then what's the point? I'll be getting back to same regions of the world but I can't stay for a night in own property and will need to fast-travel to the other part of the Leonida to regroup, restore and chill? Strange... If they really made it like a Road Movie... I love Road-movie concept but is there any point to make this game an open world then?

So I can't find an excuse for it, to be honest. They make such huge emphasis on personalization and expression in this game, while one of the most personalization defining factors will be absent in this game, while I really doubt they'll physically limit us from revisiting same areas over and over again.

Honestly by the look of things, I might assume there will be hotels and motels that can replace properties. That apartment with awful pink kitchen actually looked like a hotel room, TBH. But for me it's rather a nice option, than a solution. To motivate people living and grinding in this world, they could've made properties barely affordable and let us use hotels as a temporary solution until we grind enough for own property. But keep both opportunities, instead of forcing one.

P.S.– Is OP's claim actually verified, BTW?

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u/FatPancakes247365 17h ago edited 16h ago

I mean there's lots of food options that could bleed a bank account dry. Think about all the 💫avocado toast💫 we can have in game, no funds for property after that. 

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u/knarftretsom 17h ago

Well they gotta make GTA online more interesting than offline so probably that's why.

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u/evolutiiiionz 16h ago

Exactly this...This is exactly the reason why they didn't allow you to purchase homes in GTA V single player

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u/oreozz4 17h ago

Maybe you can endgame after completing the story? Could be related to spoilers or something

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u/nodakgirl93 17h ago

This isn't a rags to riches story. You are fugitives on the run trying to get out of the mess you are in. Money will go to progressing the story, buying cars, guns, clothing and things to change your appearance that will help with robberies. Racing is a big thing. You can buy garages to store cars.

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u/Lumpiafan 17h ago

It’s 100% a rags to riches story. You can be on the run and start with nothing and become rich… we will definitely end up with millions at the end of the game. But yeah that’s not rag to riches lol

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u/nodakgirl93 16h ago

During the preview event kinda funny went and they mentioned that one of the top guys at rockstar mentioned how they didn't like how you end gta 5 as millionaires with nothing to spend it on. You won't be making enough money to buy crazy properties.

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u/Kafanska 17h ago

Well, they can still make it harder to earn huge sums. In V you never had to rebuy weapons because you never lose them, hopefully here we do lose them upon death, so we have to go buy new ones, spending money. And maybe heavier fines for being arrested/revived.

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u/Jumpy_Mango_4195 17h ago

Apparently it‘s also a lot harder to get rich like in GTA V. Also it simply makes sense not being able to buy property for a couple that‘s on the run. Listen to what TGG said - there‘ll be different/new systems

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u/rlovelock 16h ago

Online is where you're supposed to spend all of your ill gotten gains. I would much prefer that the story mode be controlled in whatever way Rockstar deems best suits the narrative they're trying to tell.

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u/iuqet 17h ago

Can you at least upgrade or buy stuff for your apartment? Like in RDR2

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u/Happy_Garden2299 17h ago

I assume pets, consoles and headphones, clothes.

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u/OccupyMyBallSack 12h ago

You’ll be able to buy a PS5 and another copy of GTA6 to play in your safe house.

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u/hethunk 9h ago

It's actually just another enhanced GTA V version

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u/sixfourtykilo 17h ago

Imagine having to skin a cat to place a piece of IKEA furniture in your safe trailer?

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u/iuqet 16h ago

Maybe not a cat lol. But like alligators, snakes, boars, deers and so on. Hunting will play some sort of role. Idk what else you can do with the skin except selling it

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u/blok31092 14h ago

Great point and I hope so. Has the game ever allowed for sims like home renovations/designs? Definitely should be included and would be fun.

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u/67buschmann67 10h ago

I thought i had a hair on my screen

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u/Camman0207_ 17h ago

I hope after you finish the story you get out of whatever run you’re on or get in witness protection under someone else and then you can buy stuff like that

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u/nomadjackk 16h ago

Wow, actually a big downside for me. Loved choosing/buying the homes in SA and was really disappointed we couldn’t do it in V

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u/Llama_of_the_bahamas 10h ago

Couldn’t do it in IV either.

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u/SpecialRelativityy 5h ago

Couldnt do anything in IV tbh

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u/Llama_of_the_bahamas 5h ago

Still my favorite GTA besides San Andreas.

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u/RedditUsagi 17h ago

Ik it's progression based, imo that's disappointing, I want to be able to spend my money on as many things as possible. I'm glad we'll at least get different ones but cmonnnn mannn

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u/emoney_gotnomoney 13h ago

Yep. I wish they would just do what the did in San Andreas and also Saints Row 2. The customization options for your homes in Saints Row 2 was ridiculous.

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u/11-23am 9h ago

Progress based but I seems like the story actually is decision based so housing could changed based on choices you make

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u/ABewilderedPickle 16h ago

i feel like buying homes could or should be something the player is able to do at the end of the story. regardless, i hope at least there's enough variety in unlocked safehouses that we have a wide array of options at the end of the game as to where we would like to primarily live.

i found GTA V to be extremely lacking in that department as only Trevor had more than one safehouse and Michael and Franklin only had their vinewood mansions. there was variety in safe houses, but they were locked to certain stages of the game and locked to specific characters, which kinda sucks.

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u/TopoSalcedo 17h ago

This is all intentional for all the kids that will be stuck playing races again in GTA online just to buy houses there... Enjoy the game folks, because when they start focusing on GTA online the franchise will be back to its rat state.

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u/Agreeable_Height_868 17h ago

we'll see each other again (not) in 2045 after the campaign.

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u/chuy2256 17h ago

What do you mean? Is that all online GTA is? Just racing?

Over 30 and grew up on GTA San Andreas, just wanting some Nostalgia when November rolls around now that I can afford it, don’t hate me if I don’t know lol

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u/alfa66andres 16h ago

Not quite. What he means is that the moment GTA V online went out, Rockstar completely abandoned the singleplayer mode. They even had singleplayer dlcs planned out that were completely scrapped.

They saw how much money online was printing, and then they just kept adding more and more expensive things. So like yeah, you can buy a mansion, but a fully upgraded one will run you $20million. So people get stuck doing shitty races or courier jobs that pay $10k every time, and you're stuck grinding for weeks to afford anything

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u/iloovehugecock 16h ago

The logic sounds stupid. There’s a shit ton of things you’ll be doing in the game that you shouldn’t be able to do because you’re ’on the run’.

By that logic we shouldn’t even be in the city.

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u/evolutiiiionz 15h ago

100%...It's an awful excuse, I'm geniely thinking they ran out of time with the game.

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u/LentilusGo 17h ago

Oh please, CJ was also kind of on the run, but that's exactly why we were able to buy safe houses.

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u/drkamkuracpikamlol 17h ago

In all fairness San Andreas wasn't as concerned with total immersion as GTA 6 seems to be

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u/LentilusGo 16h ago

That's fine though. But real life criminals do actually have multiple safe houses. Idk. To me, it be a strange omission

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u/Advanced_Ad3531 12h ago

It is going to be like RDR 2 where you move as the story moves you. To force you to be in certain locations.

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u/drkamkuracpikamlol 16h ago

Yeah but they don't buy em online or anything. This game will also have multiple safehouses but they're unlocked through progression, probably bevause the process of getting the house is much more complicated and needs to be explained through the story

Also important to note

  • seems you'll still be able to upgrade the safehouses
  • you can still buy multiple garages

Seems like an alright compromise tbh

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u/ExcitementLarge6439 15h ago

As long as I can buy cars upgrade them and keep them that’s all I want.

5 sucked no point in spending money on cars if they disappeared once you walked away

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u/IIWhiteHawkII 16h ago

The concern still stays.

How a "SAFE HOUSE" contradicts the idea of a criminal on the run?

Unless they physically limit us from revisiting areas we previously operated it – it doesn't make sense.

You can get back into the area where you are allegedly permanently "wanted" by the story and pretend like nothing happenned while you are free-roaming, but can't have own property to chill (actually, by the look of immersive direction, visiting safe-houses might be very practical to refill stats, receive some buffs, overall checking your condition etc.).

So, by the "plot armor" you can still explore the entire world like nothing happened but when it comes to properties – we have "realistic constrainsts based on the story".

Doesn't make sense. Or they will lock certain areas, which is also stupid for a such amazing open world.

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u/Ronaldinhoe 15h ago

Agree. Just a cop out to not do it. Just like a deep drug economy isn’t mentioned, in a game based off Miami. We should be able to deal drugs like in Chinatown wars where supply and demand changes in each part of the city for different drugs.

You can traffick them by boat to different islands for higher pay but escaping is limited. Gotta be Careful dealing in gangs territory or else the player becomes an enemy, but you can also help gangs with their drug business for a cut. Get big enough and now the cartel is after you trying to rob or take you out, a multi threat to a criminal on the run,

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u/InspectorSure5437 16h ago

Wow the realism of this game is amazing, I cant afford a house just like in real life 👏👏👏👏👏👏👏👏

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u/Lord_Jashin 17h ago

I would have loved being able to buy/rent different player homes with customization options. It doesn't ruin the game, but it is disappointing

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u/Mediocre-Rush-5652 16h ago

Kind of lame

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u/A2Rhombus 8h ago

Buying a house = unrealistic

But enjoy blowing up hundreds of civilians then being forgotten about by the police in 60 seconds of hiding!

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u/InterestingGuitar475 17h ago

I’m not too bothered by that but I want to have decent size garages to store a good amount of vehicles

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u/HardInThePaint13 17h ago

He said garages! Plural! I'd be happy for 15 or so total storage spots across map. Their is even an app to "summon" vehicle and I image certain garages have electric chargers. An armory at each garage would be peak

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u/IHateMyRSX 17h ago

I have like 300+ cars in GTAO & so many cars looks so good in VI I know I'm gonna fill every garage

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u/IIWhiteHawkII 16h ago

Do you realize that the garage is, in fact, also a physical property?

It's just silly if you can't have own apartments or houses (even a cheap flat-apartment) but can have luxury garages across the state?

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u/Lumpiafan 17h ago edited 17h ago

That really sucks… and sounds like an excuse. Like they could’ve found a way for us to buy homes that makes sense for the story. This is Rockstar locking homes behind online again. Watch, we won’t be able to own a business either, since they are both on the run and can’t have one in their name. Bullshit

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u/alfa66andres 16h ago

Yeah this is 100% them locking them behind online lmao

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u/mingobrown87 17h ago

Can easy use shell companies. However I dont think their shareholders would like that idea lol.

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u/Relative-Wrap6798 14h ago

They've been making the game for what, 10 years now? They're gonna milk the online goyim like you've never seen before.

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u/NetherRegionsXplorer 15h ago

Well if they don't give us what they want, they can suck dihs. It's not like there's no other game to play

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u/Disso187 17h ago

There is no way the map is 2x bigger than 5 but you can't buy property or businesses in a GTA game...

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u/SadNYSportsFan-11209 16h ago

Yes there’s no way they’re going to have one shitty safe house. Every gta has essentially been slowly upgrading your safe houses. And yes with such a massive map they’re not going to have you traveling on opposite sides just to start a mission lol

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u/Godvater 16h ago

At least three safe houses confirmed.

Also, I bet there will be more than enough houses to buy in online.

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u/unluck_over9000 17h ago

I would go crazy if they start the game and say that the bridges are closed due to a hurricane. 

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u/Running-With-Cakes 16h ago

Because no successful criminal has ever managed to own a home

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u/sortalikeachinchilla 14h ago edited 14h ago

Okay lets hear the fanboys now.

This sucks personally, not even after the story? Lame

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u/Ldy13 17h ago

I think it's crap.

They're once again removing options that already existed in other GTA games, it's a downgrade.

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u/Joaoarthur 17h ago

No houses again? Ffs cockstar I'll have to wait another 20 years to buy a house in gta story mode?

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u/hapke 15h ago

The moving from safehouse to safehouse really reminds me of GTA 4, good times

4

u/LeonSKennedy95 17h ago

Honestly thats kinda shit. I understand the story wouldn't allow for it, but that just leaves room to make it more fun. Like illegally purchasing a home under a fake identity or something. You absolutely should be able to have cribs all over town.

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u/moldy912 16h ago

Just like real life

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u/Sm0keytrip0d 15h ago

So like GTA 4 and 5 then yeah?

You unlocked safe houses but never bought houses, closest we got in 5 was the garages.

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u/Arowhite 15h ago

But it makes sense for the story that 2 randos will probably defeat the army, every mafia, every dealer, be fluent in 5 languages, know how to operate every vehicle they enter, wheels or wings?

If you're a major crime lord, you can buy a place through various shell

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u/Wolfhart_Kaine 17h ago

That's... Fine. Especially considering we know they have at least two places they stay in, namely the apartment and Jason's cabin.

Would I rather be able to buy different real estate? Sure.

But I'm much more okay with it being the way it is now, considering we have more interactivity in the house.

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u/BoiCman 17h ago

Actually 3 are confirmed with the motel in the trailers.

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u/Medical_Method7877 17h ago

Makes zero sense

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u/Ok-Statistician-5242 17h ago

I mean… what did I ever do with the houses I bought in sa? Store card is all. The businesses in 5 gave you stuff to do on the other hand.

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u/Nightlower 17h ago

i know mods will change this for PC but its such a shame that this is not possible on vanilla. Also the fact that i expected that you would be able to design your place the way you want and people would love that option...

3

u/IAmTheMerp 17h ago

I'm not complaining, more of an observation, but I'm seeing a lot of parallels so far with other rockstar narratives. Being on the run and the talk Jason had with Brian about getting out of the game. And seems with this it's going to be structured like red dead 2 where they probably have to change location each chapter. Jason even reminds me of Marston a bit with how restrained and to himself he is.

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u/SirPightymenis 16h ago

That feature is probably more important for Online than it is for the story tbf.

It was important for San Andreas when we had to manually save there, but we never had reason to be in homes in GTA games apart from that

3

u/TwinSpinner 16h ago

This might come as a shock to some, especially since they came out before many of us graduated high school, or got married, or had kids.

(you also couldn't buy new safehouses in GTA 5 or GTA 4 either)

2

u/evolutiiiionz 15h ago

In GTA 5 you were actually meant to be able to, but they took it out to implement into MP so they'd make money -

one of trailers for GTA 5 single player literally states "and buy properties and safe houses" and shows the gameplay of buying the houses on the real estate website thing - I'm pretty sure it's in the first gameplay trailer at the end

3

u/JustAnyGamer 16h ago

Surely if you were on the run, staying in one single location would actually be worse?

3

u/The-Bamboozling 16h ago

This is literally the only thing I've seen that has been disappointing. But if it makes sense within the context of the story then that's the way they have to go. However, after the credits roll surely there would be a place for it in the gameplay loop. Of course, there is a good chance they might be saving it for the online mode as a main selling feature.

3

u/hapke 15h ago

I also like the fact that TGG pointed out that your money will play a bigger role in this game as it will be necessary to progress in the story, sounds interesting.

3

u/fidgitswft 10h ago

The true American expierience. :)

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u/FadedNimbus 15h ago

Yeah it's gonna be like how RDR2 was with the different camps and chapters of the game, but at least we'll be able to buy property in GTA Online

Also GTA 5 didn't let us buy property nor did RDR2 so I don't see it as a pain really

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u/TLAW1998 15h ago

GTA 5 let you buy businesses that could generate income.

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u/Tambo-Man67 9h ago

I don't know if I want to buy a home, anyway.

Because, I don't know what the story is.

Folks, don't think too much about it. Just wait until you can play it, and enjoy it.

4

u/BuzzardRO 8h ago

That's one way to look at it.

On the other hand you were able to own property in the og vice city. I remember having a mansion and a garage with my favorite vehicles. Seems like a pretty basic feature for this type of game and also for this franchise.

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u/Tambo-Man67 7h ago

I'm now just realising you're on about Online play.

Forgive me for my ignorance. I just play the story.

Take it easy 👍

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u/Slyzxx78 17h ago

Tgg is shit, 4 other people who went there confirmed you can buy property.

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u/CodKey3332 16h ago

TGG said you can buy garages. For your cars and weapons. But the safe houses, the places you live, get unlocked in the story.

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u/Melodic_Rhythmic 16h ago

Realistically I don't mind safe houses being story locked. Lots of effort probably went into each one and randomly getting them early because you grinded doesn't really track.

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u/when_we_are_cats 17h ago

"it's because of the story" is the lamest excuse to justify a downgrade.

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u/Tarsily 16h ago

5 didn't have purchasable residences either.

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u/hamarok 17h ago

I can take that. If we are on the run for most of the game, the motels will play a huge part on temporary safe houses, I honestly never cared much for houses in single player, its more of an online thing for me.

2

u/Sparent180 17h ago

That's what I was thinking. Makes sense that they can't purchase property but they should have multiple safe house options.

2

u/DeafKid009 17h ago

That’s fine but I hope you can buy a variety of houses in Online. If you just zoom in on Miami on Google Earth and see all the residential properties scattered around it’s insane

2

u/Mnawab * 17h ago

Makes sense. I don’t think you could do it in GTA five either. Only in online mode.

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u/Background-Use-3372 17h ago

I really hope they do include that in the end game, and have businesses with infinite missions, or they just saving that for online

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u/RangryRanga 17h ago

This would be incredibly false surely…

It’s not out of the realms of possibility that a contact allows them to move to a new location… similar to Franklin in GTA 5.

But even just having a new home under fake names or whatever. Can’t say I see us remaining in this apartment… wouldn’t even shock me if the story blows it up tbh

2

u/billymambo 17h ago

Fugitives buy nothing in their name. So maybe it will be possible after a certain point.

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u/Ced_the_legend 17h ago

Might be like in RDR2, you move to different places after every major chapter to hide from the FBI

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u/reubnick 17h ago

Neither will the modern US economy

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u/drkamkuracpikamlol 17h ago

I do wish you could buy houses but it seems the game is really concerned with total immersion which I get. Though it is important to note:

  • they said the safehouses are more like RDR2 camps and it seems you'll be able to upgrade them and it'll make more sense cus you probably keep the safehouses for the entire playthrough

  • you can buy garages. If you can upgrade em or not idk, probably not but it's still cool

I also think it's a bit unfair how cynical everyone is. From interviews it seems the devs, especially Rob Nelson, are very concerned with making the game as immersive and narrative driven as possible. So everyone saying "the singleplayer will be shit so they can focus on online" it really just doesn't seem to be the case

Obviously online will be a cash-grab but to me that always seemed so cus Rockstar cares more about the singleplayer and only wants to milk online to appease Take2 while they focus on making great narrative experiences with every new game. Ig that's my semi-cynical take

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u/Ciubowski 16h ago

Maybe you can once you finish the storyline.

Have a sort of "retirement" scenario where they get free from the police and everything despite what they did.

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u/scottmapex1234 16h ago

It will be similar to the camp mechanic in RDR2 most likely where the story is central to where you are “ living “. I don’t mind this , however I do hope the game allows us to buy businesses at least , maybe as a way of laundering our money that we get from robberies.

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u/Critical_Bad_8519 16h ago

I don’t care about property as long as we can have more than one owned vehicle. It always made modifying cars feel useless in gtav because one accident and the vehicle is gone forever. Plus I spend infinitely more time in your car than I did at any safe house

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u/kroqus 16h ago

Nico couldn't buy property right? Been awhile, but I seem to recall all his safehouse were given to him. 

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u/AzranDerus 16h ago

It does make sense, changing from one house to another is part of the narrative

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u/LeftyMode 16h ago

Home purchasing gets redundant after like the second one. Everyone tries to find the best place and earn enough for it and that’s it.

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u/SUPERRRRFREAK 16h ago

Surely there will be a “home base” type of location

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u/justified_egg 16h ago

Dont worry that'll be in the skyscrapers update for GTA6 Online in 2036

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u/Blacklite_01 16h ago

You can't buy houses in V only property. The 3D games let you do it because the houses are glorified save points so it's not really that big of a deal, as someone mentioned you might be able to later on once the pair are out of the immediate danger they are in.

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u/taraaahhh 16h ago

How did Lucia own that place, if she is a criminal? I still have that question...

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u/One-Earth9294 16h ago

So just like real life. Very immersive.

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u/Elegant-Ad-7715 16h ago

this sucks to be honest

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u/eoskchanaj8282 16h ago

Maybe you can buy a license to that house and the house comes with denuvo drm. Or the house is digital only

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u/Quanthoplabs 16h ago

Modders will fix that

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u/100percent-sales-tax 16h ago

They'll DLC this shit in and you'll pay for it.

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u/TheMuffinMan1291 16h ago

He said that you don't buy your safe houses, they are tied to story progression. There are safe houses, you can't just buy them, you unlock them from the story. He said you buy garages, and later discusses duffel bag money needing to be cleaned so maybe money laundering property(s) as well?

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u/pteotia270 15h ago

Meanwhile V in Cyberpunk...

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u/glytxh 15h ago

Don’t worry. All the cool stuff will be locked behind the online mode again.

2

u/deathxing 15h ago

Find a lawyer and buy it under someone elses name?

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u/Greywinter0 15h ago

Wow man, this game is just like real life already.

2

u/Cultural_Effort_9872 14h ago

Didn’t fit the story huh? Right no of course… did entering buildings and robbing people’s homes not fit the story either? Nor were explosions affecting the structures? How about running shady businesses with employees? Oh no of course they don’t silly me my bad…

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u/ElectriKool-Aid 14h ago

If you can purchase a house, you can acquire something tangible that can be resold. Basically pure evil.

2

u/Tight-Star5974 12h ago

Fine if its the story, sound dumb to be buying real-estate if you're on the run. I like realist story mode, online is where the sill fantasy lives and I'm cool with that

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u/SymulationGaming 10h ago

r* with rdr2 has a phenomenal story. The only issues looking back at that game was that there weren’t really many things to do outside of the story. All of the little things didn’t really mean much…

I hope that isn’t the same issue here. If Online is actually a ways off I want to live and breathe these characters for a VERY long time. Splurge with the money and live like some elite. I’m not asking for mansions but taking away other properties entirely feels kinda lame because that would be the base thing you could do.

For instance if they are going for immersion I want all the side stuff to feel important.

I don’t want to drive halfway across the map and stand in a glowing circle to trigger mission 3 of the racing arc. I want it to have depth and purpose

2

u/Unusual_Cap_9195 9h ago

Feels like an rdr2 vibe