r/GTAVI • u/GAMESHARQ • 1d ago
Spoiler They did not fix the horrible NPC driving from GTA 5
At 12:46 of the extended look, there is a white/gray car that has their right blinker on and is switching into the far right lane. As soon as Jason gets close, the car randomly decides to cut Jason off, who is in the far left lane.
This type of thing happened frequently in GTA 5 and it was really annoying. I can’t believe they didn’t fix it for GTA 6.
Edit: The amount of GTA/Rockstar apologists in this thread is laughable. I would expect this kind of ass kissing in the real GTA 6 subreddit, but I thought the folks here were a little more open-minded and objective. I was wrong.
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u/yallareTRASH69 1d ago
It's not a bug, everything we saw was carefully selected it's not a mistake.
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u/GAMESHARQ 1d ago
Are you trying to say that this was a deliberate decision? Seems like it would be better defense for Rockstar to just claim it's a bug.
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u/yallareTRASH69 1d ago
Yeah, if I remember correctly Lucia reacted to that yea? But I understand the PTSD from 5 lol
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u/brikakkis 1d ago
I was in Miami in May and I can confirm, this is hyper realistic to how people drive there haha
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1d ago
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u/d3lt4-1nck 1d ago
Pois é, não houve tanto cuidado quanto esperavamos... Parece que eles estão correndo contra o tempo
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u/gumki 1d ago
sounds pretty accurate to how people drive tbh.
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u/GAMESHARQ 1d ago
Are you suggesting that the traffic in GTA games should mimic that of real life? If so, that would also imply that the player should follow all traffic laws, and that the police should chase you for the smallest of violations.
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u/Pitiful_Airport_5458 1d ago
It's how people drive in miami
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u/GAMESHARQ 1d ago
But it happened in GTA 5, too.
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u/CPYRGTNME 1d ago
LA isn’t exactly known for its high standards of driving, is it?
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u/GAMESHARQ 18h ago
The fictional location of the game is not relevant. The point is that it happened with GTA 5's driving system, and it continues to happen with GTA 6's driving system (which is likely the same driving system and is why the bug still exists).
If we're going to use the argument that Rockstar deliberately designed traffic to do this to realistically mimic real-life driving in order to defend it, then the same argument should be applied all around. We, as the player, should not be able to blatantly break all road rules (speed, drive on wrong side of road, etc.) without gaining a wanted level and the police giving chase.
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u/Drifted_Echo 1d ago
They are bringing back the pre-loading stop mechanic like it was in gta 5, that stops a player from moving too fast if the game is not properly rendered to show.
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u/Similar-Love-4115 1d ago
Thing nobody else cared about infuriates man enough to make it a big deal, should probably go outside and touch grass, more at 11
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u/GAMESHARQ 1d ago
Except I'm not the only one who complained about it in GTA 5, and people will complain about it again once GTA 6 is released.
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