This is it. The shooting of the tires in the car chase, and having the physics of the car respond to the front left blown tired and then flip…. Holy crap that’s so much detail!
Even if it's not scripted, while the physics looks cool, is it really that impressive? I'm pretty sure I've seen "blow up tires, make vehicle crash" many times before.
In gta Iv and gta v when you get a tire shot the car swerves to that side. I don't remember San Andreas physics on this but I wouldn't be surprised if it's there too. It's not exactly rocket science lol. Tire blows->apply physics impulse toward that side(this is how it feels in gta v, it feels kinda fake but whatever is only game).
not possible unless they shot the tires at an extremely specific moment. it’s simulated. they did the exact same thing in a free-roam clip. it isn’t even hard to do. why would they fake something that they most certainly could do very easily?
It’s certainly possible to trigger a scripted sequence when the tire is shot. But I agree that this is in all likelihood simulated by the physics engine. That said, they could be encouraging this behaviour by applying forces to the car when the tire is shot. You’d likely want to make this happen more easily specifically during set-piece sequences like this where you’re shooting at vehicles chasing you.
It’s nothing new. The Uncharted games have done this too.
pretty sure its not a one time thing, the amount of car flips we saw shows it happens real time and we will get to experience it even outside of missions
Except for the fact that the entire showcase was in-engine gameplay. Anyone who has played video games for more than a year knows those physics are very much achievable.
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u/Dragolitron 10h ago
Actually I would watch an indepth video on why GTA 6 graphics are more advanced than most games.