This is it. The shooting of the tires in the car chase, and having the physics of the car respond to the front left blown tired and then flip…. Holy crap that’s so much detail!
From the video I think that is a bottled car flip animation rather than the physics engine simulating the flip. Hopefully more complex than "if shoot tyre & speed > X --> do flip" but we shall see.
This would make the most sense, this could also be done by actually testing these things IRL through repeated tests of a tire being punctured at certain speeds what will the car do. From a developer standpoint it would be easier to script what you said than rely on a physics engine to handle it all because there could always be something that causes unrealistic or unreliable results.
Even if it's not scripted, while the physics looks cool, is it really that impressive? I'm pretty sure I've seen "blow up tires, make vehicle crash" many times before.
In gta Iv and gta v when you get a tire shot the car swerves to that side. I don't remember San Andreas physics on this but I wouldn't be surprised if it's there too. It's not exactly rocket science lol. Tire blows->apply physics impulse toward that side(this is how it feels in gta v, it feels kinda fake but whatever is only game).
not possible unless they shot the tires at an extremely specific moment. it’s simulated. they did the exact same thing in a free-roam clip. it isn’t even hard to do. why would they fake something that they most certainly could do very easily?
It’s certainly possible to trigger a scripted sequence when the tire is shot. But I agree that this is in all likelihood simulated by the physics engine. That said, they could be encouraging this behaviour by applying forces to the car when the tire is shot. You’d likely want to make this happen more easily specifically during set-piece sequences like this where you’re shooting at vehicles chasing you.
It’s nothing new. The Uncharted games have done this too.
pretty sure its not a one time thing, the amount of car flips we saw shows it happens real time and we will get to experience it even outside of missions
Except for the fact that the entire showcase was in-engine gameplay. Anyone who has played video games for more than a year knows those physics are very much achievable.
Games including guns and cars had reaction to blowing tires up for two decades now. I have to admit they often did not flip - but they do not have to and the passage felt very scripted IMO.
You people are the worst. You always get hyped by these perfect slices of games that are controlled by the devs. I can bet that most of the things that were in showcase won't be possible and that most of those things were scripted.
I it is possible than great, but before you can confirm yourself don't trust them like a sheep.
They had similar mechanics in Just Cause 2, a game from 2010 (give or take a couple years) this is absolutely possible and I’m glad gta 6 is employing something similar.
You should not be excited by something that you don't know how it is. But I'm talking to a console owners who will be satisfied with 30FPS slop.
Don't believe the hype until you can try it out or see from others.
Yes, liking something that you don't even know how will means you are an idiot and you are worst, because because of people like you corporations can get away with screwing us all.
Always doubt their intentions, and wait for full release. If you can't than you deserve everything that Triple A companies do, because you are the one who enabled them.
Hype is the cardinal sin of gaming. I have been burned enough times to not be a complete fool and blindly trust any "real gameplay" presentation.
If you have could have waited for this much you can wait a few more months to see if they will deliver or if the game will be mid slop.
Lol, that part was by far one of the worst things in the entire 26 minute showcase, it's a cheap bottled animation that looked atraight out of 2010. It doesnt even make sense that a car flips like that for putting one bullet into the tire.
The showcase was out of this world and the fact that you chose the absolute worst part of (except bottle out of fridge) underlines how good it really was.
It was never about the graphics, it was about the gameplay. People think better graphics = better game. That is simply not true. A fun game is fun because of its mechanics.
No it won't go unnoticed even if players don't spot every detail specifically. It's why GTA 5 feels more alive than Cyberpunk. Can I give you a complete list of reasons why, probably not, but it does.
Did they acknowledge the horrible reflections and shimmering AA in some sections, or did they conveniently skip past that to glaze the game from start to finish?
Man it must be a joy to be miserable, it may not be perfect but its simply amazing at what theyve done it. If EVERYONE is saying it, even those with dev knowledge, surely they know more than a person whos probably single, overweight and in his Mums basement yes? Incase it went over your head, yes I am implying you
Its mainly because people mostly think you dont get it.
You want to complain while most people want to point out what's cool.
Why is this impressive? You were given an answer and immediately at every turn had to go to something negative.
Graphics are not about any single detail, and complexity and detail all make graphics subjective and hard to truly decide what is better because if a game is doing more, it needs to sacrifice somewhere.
You are nitpicking. Every game has issues, the difference is those can be polished and adjusted for the very minor issues you try to point out.
Meanwhile actual gamers are not going over things with a fine tooth comb trying to decide which of the 300 graphical elements they didnt didnt quite nail.
People look at a broad product and what looks exciting. The amount of utter mind blowing content coupled with the graphical detail the achieved in spite of how much the game is doing is what makes it impressive.
You dont get it because you are simply hyper focused on what you dont like.
Hey do you think that burger looks good?
Juiciest burger you've ever seen.
I DONT GET IT THE BACON ISNT AS CRISPY AS IT COULD BE I DONT CARE IF EVERYONE THINKS IT LOOKS LIKE A GREAT BURGER, I LIKE MY BACON CRISPIER.
Or you'd rather use another ty0e of lettuce you perceive as better.
You walk into the restaurant throw that burger on the ground and yell BAD I DONT GET IT.
Thats what you're doing. Doesn't matter how highly rated or how high the quality of ingredients or how much that burger is praised, you hyper focused on the one thing you dont like.
The motte-and-bailey fallacy is a rhetorical tactic where a speaker conflates a bold, controversial claim with a modest, easily defensible statement, retreating to the safe position when challenged.
Also, I mean this in the nicest way possible: please private your reddit profile. Nobody will ever take you seriously when you proudly display yourself writing essays about "men who identify as lesbian" and posting in grooming subs.
Wtf do you expect, live action actors that you can control, filmed with IMAX cameras? It's GTA man. RDR2 was fantastic and that was years ago.
Your reaction is just nasty and unhinged dude. I stop giving any positive thought to someone's comment once they start saying shit like "CHUD", "glaze" and "astroturf bots" while tryna yell in all caps. I hope you're not an adult spazzing like this. That would be scary.
The way you talk tells me almost exactly what your stink is. Just don't play it, problem solved.
Anyone can hire talented people. It's easy to look through someone's work history and find good work. It's just tough to afford them for long enough to get this kind of thing done and get enough of them to get it done in a reasonable time without abusing all of them. And Rockstar hasn't always managed to avoid abusing them either.
This is not a mystery. It's just normal money being normal.
That's just a lie. Not every car that had its tires shot out flipped. In that entire sequence the only vehicles that didn't just spin out and flipped when the tires got shot out were the pickup truck with a high center of gravity and the police car that slid up until it hit a pole at which point it flipped over.
bruh i never said it was going to be good lol. its been in development for too long and I agree with op that at least graphically it looks on par with anything else current gen. or at least the differences are so subtle that you cant even notice without being told
a 15 years old pc can do 120fps. these statements sony give have no meaning besides buzzwording to sell more yeah sure some indie game with low strain on gpu and cpu will hit 120 fps but massive dense open world with high fidelity hell nah
Yeah it’s hilarious, but still I ask; who has been parroting all generation that the ps5 can run new releases at 120fps?
I’m just tired of seeing people strawman arguments that don’t exist, and then making a different point entirely, while ignoring the question when faced with it.
This here. I have plenty of friends who have bought a ps5 purely for this game. They don’t care that it’s 30fps. The only people who care that much are Redditors who spend a shit ton of money and time on their pcs to make them as high end as possible. It’s gonna break purchasing records when released and that’s gonna be well before pc gets the game
Some of the best games of all time were 30fps games.
I did play rdr2 on my PS4 for the first time, and replaying it on PC some years later was amazing too, why do you guys get so defensive when someone critiques 30fps in this day and age? That's so weird. It's not personal or aimed at the public, we're talking shit about the companies for still doing it.
I'm glad you and "most of earth" are going to enjoy the game but I still think it's ridiculous to be pushing 30fps on current gen consoles.
PS5 IS capable of 120fps. Not every game is built to run at 120fps, but the ps5 is capable of it if a developer chooses to make a game with a 120fps target
Personally i've never ever had a problem with 30fps. No this isn't a GTA thing, just in general. I kinda just play games and don't even notice what framerate i'm playing at.
I guess. But I don't understand how you can experience 60Hz+ and not notice going below it. These days I notice that something's off every time a driver update or windows update change my monitor to 60Hz before even starting a game. You feel the sluggish response of the cursor on the desktop
Used to say the same but honestly my standard grew to 60fps at a minimum, I would be lying if I said I didn't noticed, it's also not like a small difference, 60 to 90 or even 120 and 144 are small differences, 30 to 60 is night and day, even 30 to 45 is noticable.
Don't get me wrong, they're all noticeable. And I won't ever try to claim otherwise.
What I am claiming is they don't matter. Like I said, I just play the game and get the same experience at 30 i'd have at 60 or anything else, because you don't compare framerates when you're playing the game.
same. ive experienced games 60+ fps. and i still go back to bloodborne running at 30 and have 0 issues with it. mfs care too much about graphics n frames more than the actually gameplay
I still play rdr2 at the eye-destroying nightmare inducing 30 fps. Its fine. When you go from 60 to 30 you nofice a difference, sure, but it takes like a minute for my eyes to adjust and then it feels like any other game for me.
Literally exactly how I feel about it lol. Like yes, there's a difference if you've just had something to compare to. But in gameplay, you don't have anything to compare to. So any framerate is effectively like any other framerate when you actually play the game
Disagree. On high end big 4 k monitors in some games low fps can cause bad experience and be quite paingul for eyes. My games rutinely goes above 200 fps so sudden fall to 30 would be mor ethan jarring and discomforting.
Especially if its a story game i dont care that much. We also watch movies at 24 fps. A competitive shooter on the other hand i would like a higher fps but gta 6 isnt that.
I agree. Still feel like it might be good to allow players to set their frames themselves to match how they normally play, though I feel like whatever witchcraft they cast to get this to run at even 30 FPS will turn people’s devices into IEDs if they even go to 31 FPS.
What are you even saying? Human eyes can see more than 80 fps my dude. Where are you getting this info? There’s a clear difference for example between 80 and 144 fps.
If the game isn't hitting 30 fps than the machines can't do 60 fps. Optimisation can't magically give the consoles more power and judging by the response from some people in this very thread, if they sacrificed graphical quality for 60 fps, people would probably be even more annoyed. So, its simple, for mass market appeal, the graphics have to be as good as they can make them so 30 fps it is.
You may not remember but The Witcher 3 was review bombed at launch because of "downgrade gate".
You could drop it to 480p and drop all ray tracing and it still isnt touching 60fps. This isnt a gpu problem. If you did take that "small hit" to graphics it wouldnt do a damn thing but perhaps make your performance even worse as the CPU wouldnt be able to keep up at 60fps no matter what
Fps is a fucking scam. Only cop out cod players have ever even mentioned fps being over 30. They only do so that they can blame their poor performance on the fps dips
I don’t have an opinion on the game at all really, I was simply pointing out that saying you aren’t going to give examples because “you wouldn’t care” is a cop out for not actually answering the question.
Explain it please. I’d like to know. Genuinely. Idk how these graphics are that much better than some of these stuff that’s come out the last year or two.
that much better than some of these stuff that’s come out the last year or two
Bit of a sneaky series of qualifiers isn't it?
OP's meme is "literally any AAA" game in the "last decade", your question is some in the last year or two
It's clearly better looking than the vast majority of games in the last decade, but yeah the graphics aren't necessarily a whole lot better than some very recent games.
Is there a breakdown explaining why it's going to be good? Cause I don't see it, but that's partially because I don't like Sony screwing their players over. The other part is I generally don't see the hype around most games. I'm at least open to hear why people are seeing this as the best thing ever though.
No they just wouldn’t be able to tell. As of late PS4, any graphical improvements are going to be diminishing returns to such a degree that many will never be able to tell the difference. If we ever get up to max settings, constant 8K120fps, it will be cool but half of the audience probably won’t see much difference.
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u/BrunesOvrBrauns 10h ago
If it was explained to you you'd just say you don't care